Fixed an error while trying to move the window by clicking and holding on a window line

This commit is contained in:
Tercio Jose
2022-10-09 20:48:47 -03:00
parent 944178f76f
commit b588d5e30c
95 changed files with 1630 additions and 1662 deletions
+3 -3
View File
@@ -658,7 +658,7 @@ there is two ways for do this:
for i, actor in damageContainer:ListActors() do
local amount = actor.targets [targetName]
if (amount and amount >= 1) then
tinsert (actorsAmount, {name = actor:name(), total = amount})
tinsert(actorsAmount, {name = actor:name(), total = amount})
end
end
@@ -705,7 +705,7 @@ end
local source = damageContainer:GetActor (sourceNpc)
local felfireVolleySpell = source:GetSpell (targetSpell)
if (felfireVolleySpell) then
for playerName, amount in pairs (felfireVolleySpell.targets) do
for playerName, amount in pairs(felfireVolleySpell.targets) do
--players who took damage from this ability
--now this result may be placed on a external table or .custom may also be used
local targetActor = damageContainer:GetActor (playerName)
@@ -755,7 +755,7 @@ Details.cache_npc_ids [90409] = npcName --for details!
for i, actor in damageContainer:ListActors() do
actor.custom = 0
end
for playerName, _ in pairs (actor.damage_from) do
for playerName, _ in pairs(actor.damage_from) do
local player = damageContainer:GetActor (playerName)
if (player:IsPlayer()) then --we only want players. pets always has their damage merged on its owner damage.
player.custom = actor.targets [npcName]