- For some special cases, left click now open the report window and shift+click shows the tooltip content in the window.
- Damage Taken by Spells now are a part of Damage bracket (no more on custom). - Fixed custom functions for the customized bar left text. - Improvements on report text format and also reverse option now works as intended. - Removed the option for report only what is shown in the window. - Added skins for report panel, the skin follow the skin selected for Player Detail Window.
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@@ -14,6 +14,7 @@ do
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--[[global]] DETAILS_SUBATTRIBUTE_FRAGS = 5
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--[[global]] DETAILS_SUBATTRIBUTE_ENEMIES = 6
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--[[global]] DETAILS_SUBATTRIBUTE_VOIDZONES = 7
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--[[global]] DETAILS_SUBATTRIBUTE_BYSPELLS = 8
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--[[global]] DETAILS_ATTRIBUTE_HEAL = 2
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@@ -51,6 +52,7 @@ do
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"miscdata", --frags
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"damage", --enemy damage
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"aura", --auras
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"damage", --damage taken by spell
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"heal", --healing done
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"heal", --hps
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@@ -83,7 +85,7 @@ do
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--[[ DAMAGE ]]
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dano = 1, --> identifier
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[1] = 7, --> sub attributes
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[1] = 8, --> sub attributes
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--[[ HEALING ]]
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cura = 2, --> identifier
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@@ -123,6 +125,7 @@ do
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frags = 5,
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enemies = 6,
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voidzones = 7,
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damage_taken_by_spells = 8,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"],
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@@ -131,6 +134,7 @@ do
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRAGS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_ENEMIES"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DEBUFFS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_BYSPELL"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0, .125, 0, 1}},
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@@ -139,9 +143,10 @@ do
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.5, 0.625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.625, .75, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.75, 0.875, 0, 1}}
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.75, 0.875, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.875, 1, 0, 1}},
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},
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "frags", "enemies", "voidzones"}
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "frags", "enemies", "voidzones", "damage_taken_by_spells"}
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},
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{
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