- Full rewrite on custom displays.
- Fixed the report bug on healing, energy and misc attributes.
- Fixed a bug where the player pet wasn't being tracked after logon in the game.
- NewAPI: instance:IsGroupMode() return if a instance is in group mode.
- NewAPI: instance:GetCustomObject() return the custom object current used by the isntance.
- NewAPI: _detalhes:GetEncounterActorsName (EJ_EncounterID) return a hash table with [bossname] -> {[model] [displayInfo]}
- NewAPI: actor:GetDisplayName() actor:Class() return the formated name; return the class.
- NewAPI: _detalhes:GetClassIcon (class) return the icon path and texcoords.
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@@ -57,6 +57,8 @@
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--> reaplica indexes e metatables
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function _detalhes:RestauraMetaTables()
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_detalhes.refresh:r_atributo_custom()
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--> container de pets e histórico
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_detalhes.refresh:r_container_pets (_detalhes.tabela_pets)
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_detalhes.refresh:r_historico (_detalhes.tabela_historico)
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@@ -577,6 +579,8 @@
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esta_instancia.waiting_pid = nil
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end
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_detalhes.clear:c_atributo_custom()
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end
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