- Full rewrite on custom displays.
- Fixed the report bug on healing, energy and misc attributes.
- Fixed a bug where the player pet wasn't being tracked after logon in the game.
- NewAPI: instance:IsGroupMode() return if a instance is in group mode.
- NewAPI: instance:GetCustomObject() return the custom object current used by the isntance.
- NewAPI: _detalhes:GetEncounterActorsName (EJ_EncounterID) return a hash table with [bossname] -> {[model] [displayInfo]}
- NewAPI: actor:GetDisplayName() actor:Class() return the formated name; return the class.
- NewAPI: _detalhes:GetClassIcon (class) return the icon path and texcoords.
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@@ -127,6 +127,10 @@
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return amount
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end
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end
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--[[ exported]] function _detalhes:IsGroupPlayer()
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return self.grupo
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end
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--[[ exported]] function _detalhes:IsPlayer()
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if (self.flag_original) then
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@@ -210,7 +214,7 @@
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return _unpack (_detalhes.class_colors.ARENA_ALLY)
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else
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if (not is_player_class [actor.classe] and _bit_band (actor.flag_original, 0x00000020) ~= 0) then --> neutral
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if (not is_player_class [actor.classe] and actor.flag_original and _bit_band (actor.flag_original, 0x00000020) ~= 0) then --> neutral
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return _unpack (_detalhes.class_colors.NEUTRAL)
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else
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return _unpack (_detalhes.class_colors [actor.classe])
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