Applied a round of polishing to the Breakdown Window

This commit is contained in:
Tercio Jose
2024-03-03 15:18:10 -03:00
parent ca192bb646
commit b1a7c5e278
14 changed files with 246 additions and 34 deletions
+5 -3
View File
@@ -6368,7 +6368,7 @@ local buildSegmentTooltip = function(self, deltaTime)
local mythicDungeonRunId
local statusBarTexture = "Skyline"
local combatTimeColor = "silver"
local combatTimeColor = "gray"
local combatTimeColorGeneric = "gray"
for i = Details.segments_amount, 1, -1 do
@@ -6424,7 +6424,8 @@ local buildSegmentTooltip = function(self, deltaTime)
--dumpt(mythicDungeonInfo)
gameCooltip:AddLine(broomStick .. " " .. combatName, detailsFramework:IntegerToTimer(thisCombat:GetCombatTime()), 1, dungeonColor, combatTimeColor)
gameCooltip:AddIcon(thisCombat:GetCombatIcon(), "main", "left", nil, nil, nil, nil, nil, nil, nil, nil, true)
local bDesaturated = false
gameCooltip:AddIcon(thisCombat:GetCombatIcon(), "main", "left", nil, nil, nil, nil, nil, nil, nil, nil, bDesaturated)
--submenu
gameCooltip:AddLine(Loc["STRING_SEGMENT_TRASH"], nil, 2, "white", "white")
@@ -6651,7 +6652,7 @@ local buildSegmentTooltip = function(self, deltaTime)
else
mythicDungeonRunId = false
local bFindEnemyName = true
gameCooltip:AddLine(thisCombat:GetCombatName(false, bFindEnemyName), formattedElapsedTime, 1, "yellow", combatTimeColorGeneric)
gameCooltip:AddLine(thisCombat:GetCombatName(false, bFindEnemyName), _, 1, "yellow", combatTimeColorGeneric) --formattedElapsedTime
gameCooltip:AddIcon(thisCombat:GetCombatIcon(), "main", "left")
--print("passing here...")
@@ -6696,6 +6697,7 @@ local buildSegmentTooltip = function(self, deltaTime)
GameCooltip:AddLine("$div", nil, nil, -5, -13)
---------------------------------------------------------------------------------------------------------------------------------------------------
--> current combat
local thisCombat = Details:GetCurrentCombat()
local dateStart, dateEnd = thisCombat:GetDate()