Applied a round of polishing to the Breakdown Window
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@@ -651,6 +651,7 @@ function LibStub:IterateLibraries()end
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---@field GetTextTruncateLines fun(self: fontstring) : number
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---@class texture : region
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---@field AddMaskTexture fun(self: texture, maskTexture: texture)
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---@field SetDrawLayer fun(self: texture, layer: drawlayer, subLayer: number?)
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---@field GetTexture fun(self: texture) : any
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---@field SetTexture fun(self: texture, path: textureid|texturepath, horizontalWrap: texturewrap?, verticalWrap: texturewrap?, filter: texturefilter?)
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