Applied a round of polishing to the Breakdown Window
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+3
-1
@@ -257,7 +257,7 @@
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---@field GetMSTime fun(combat: combat) : number, number
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---@field GetSegmentSlotId fun(combat: combat) : segmentid
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---@field GetCombatName fun(combat: combat, bOnlyName: boolean?, bTryFind: boolean?) : string, number?, number?, number?, number? get the name of the combat
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---@field GetCombatIcon fun(combat: combat) : df_atlasinfo
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---@field GetCombatIcon fun(combat: combat) : df_atlasinfo, df_atlasinfo?
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---@field GetTrinketProcsForPlayer fun(self: combat, playerName: string) : table<spellid, trinketprocdata> return a key|value table containing the spellId as key and a table with information about the trinket as value
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---@field IsMythicDungeon fun(combat: combat) : boolean, number return a boolean indicating if the combat is from a mythic+ dungeon, if true, also return the runId
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---@field GetMythicDungeonInfo fun(combat: combat) : mythicdungeoninfo
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@@ -546,6 +546,7 @@
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---@class breakdownsegmentline : button
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---@field segmentText df_label
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---@field segmentIcon df_image
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---@field segmentSubIcon df_image
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---@field UpdateLine function
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---@field combatUniqueID uniquecombatid
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---@field isSelected boolean
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@@ -554,6 +555,7 @@
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---@field UID uniquecombatid
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---@field combatName string
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---@field combatIcon df_atlasinfo
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---@field combatIcon2 df_atlasinfo? used for the second icon in the segment line, this shows the trash or boss icon where the primary icon shows the mythic+ icon for example
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---@field r number
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---@field g number
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---@field b number
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