- Fixed the healing done problem with Priest's Spirit of Redemption.
- Fixed avoidance by absorb when the hit missed was a multistrike hit. - Fixed a script time out problem when erasing data while in combat. - Fixed bug with interrupt tooltip when the player have a pet.
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@@ -308,7 +308,11 @@ function historico:resetar()
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_table_wipe (_detalhes.cache_healing_group)
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_detalhes:UpdateParserGears()
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collectgarbage()
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if (not InCombatLockdown() and not UnitAffectingCombat ("player")) then
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collectgarbage()
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else
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_detalhes.schedule_hard_garbage_collect = true
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end
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_detalhes:InstanciaCallFunction (_detalhes.AtualizaSegmentos) -- atualiza o instancia.showing para as novas tabelas criadas
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_detalhes:InstanciaCallFunction (_detalhes.AtualizaSoloMode_AfertReset) -- verifica se precisa zerar as tabela da janela solo mode
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