fix swing damage spell type
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+2
-2
@@ -457,8 +457,8 @@
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--melee
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if (token == "SWING_DAMAGE") then
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-- school or 00000001 because pets can have different melee damage types.
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spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand = 1, meleeString, school or 00000001, spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical
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-- spellType or 00000001 because pets can have different melee damage types.
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spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical, glacing, crushing, isoffhand = 1, meleeString, spellType or 00000001, spellId, spellName, spellType, amount, overkill, school, resisted, blocked, absorbed, critical
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end
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if (not targetName) then
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