Toc Updates and More
- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
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@@ -3455,7 +3455,7 @@ function damageClass.PredictedAugSpellsOnEnter(self)
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---@type spellcontainer
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local receivedBuffs = actorObject.received_buffs_spells
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if (receivedBuffs and actorObject:IsPlayer()) then
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if (receivedBuffs and actorObject:IsPlayer() and actorObject:IsGroupPlayer()) then
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for sourceNameSpellId, spellTable in receivedBuffs:ListSpells() do
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local sourceName, spellId = strsplit("@", sourceNameSpellId)
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if (sourceName == actorName) then
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@@ -3529,6 +3529,8 @@ function damageClass.PredictedAugSpellsOnEnter(self)
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end
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end
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GameCooltip:AddLine("cannot disable this bar while the feature is under tests")
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--GameCooltip:SetOption("LeftBorderSize", -5)
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--GameCooltip:SetOption("RightBorderSize", 5)
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--GameCooltip:SetOption("RightTextMargin", 0)
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