Toc Updates and More

- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
This commit is contained in:
Tercio Jose
2023-09-13 12:44:32 -03:00
parent 933c10771d
commit ae7af0e4be
16 changed files with 804 additions and 386 deletions
+3 -1
View File
@@ -3455,7 +3455,7 @@ function damageClass.PredictedAugSpellsOnEnter(self)
---@type spellcontainer
local receivedBuffs = actorObject.received_buffs_spells
if (receivedBuffs and actorObject:IsPlayer()) then
if (receivedBuffs and actorObject:IsPlayer() and actorObject:IsGroupPlayer()) then
for sourceNameSpellId, spellTable in receivedBuffs:ListSpells() do
local sourceName, spellId = strsplit("@", sourceNameSpellId)
if (sourceName == actorName) then
@@ -3529,6 +3529,8 @@ function damageClass.PredictedAugSpellsOnEnter(self)
end
end
GameCooltip:AddLine("cannot disable this bar while the feature is under tests")
--GameCooltip:SetOption("LeftBorderSize", -5)
--GameCooltip:SetOption("RightBorderSize", 5)
--GameCooltip:SetOption("RightTextMargin", 0)