Fixes div by 0 error and call to wrong GetSpellInfo

This commit is contained in:
Lynn
2024-06-08 12:50:08 +02:00
parent 74f5ea791a
commit abf6b76c53
2 changed files with 9 additions and 5 deletions
+1 -1
View File
@@ -1025,7 +1025,7 @@ function atributo_energy:ToolTipRegenRecebido (instancia, numero, barra, keydown
for i = 1, #allGeneratorSpells do
local thisGenerator = allGeneratorSpells [i]
local spellName, _, spellIcon = GetSpellInfo(thisGenerator[1].id)
local spellName, _, spellIcon = _GetSpellInfo(thisGenerator[1].id)
GameCooltip:AddLine(spellName, FormatTooltipNumber (_, thisGenerator[2]) .. " (|cFFFF5555overflow: " .. FormatTooltipNumber (_, thisGenerator[3]) .. "|r | " .. _cstr ("%.1f", (thisGenerator[2] / allGenerated) * 100).."%)")
GameCooltip:AddIcon (spellIcon, nil, nil, icon_size.W, icon_size.H, .1, .9, .1, .9)
_detalhes:AddTooltipBackgroundStatusbar()