- Added four more abbreviation types.
- Abbreviations now are applied on all numbers in the bar. - Minimum amount of instances was lowered to 3. - Fixed issue where the instance menu wasn't respecting the amount limit of instances. - Added options for cutomize the right text of a row. - Added a option to be able to chance the framestrata of an window. - Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed. - Fixed a issue where changing the alpha of a window makes it disappear on the next logon. - Added a option for auto transparency to ignore rows. - Added option to be able to set shadow on the attribute text. - Fixed a issue with window snap where disabled statusbar makes a gap between the windows. - Fixed issue where mini displayes wasn't saved and back to default values on every logon. - Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment. - Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner. - New API: instance:GetId() return the id of the instance.
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@@ -482,7 +482,7 @@ local SliderMetaFunctions = {}
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local on_update = function (self, elapsed)
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timer = timer + elapsed
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if (timer > 0.6) then
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if (timer > 0.4) then
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change_timer = change_timer + elapsed
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if (change_timer > 0.1) then
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change_timer = 0
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@@ -533,7 +533,7 @@ local SliderMetaFunctions = {}
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local on_update = function (self, elapsed)
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timer = timer + elapsed
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if (timer > 0.6) then
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if (timer > 0.4) then
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change_timer = change_timer + elapsed
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if (change_timer > 0.1) then
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change_timer = 0
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