- Added four more abbreviation types.

- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
This commit is contained in:
tercio
2014-04-23 21:37:34 -03:00
parent 4384da2654
commit a56db81297
39 changed files with 1636 additions and 601 deletions
+1 -7
View File
@@ -204,14 +204,11 @@ local ImageMetaFunctions = {}
------------------------------------------------------------------------------------------------------------
--> object constructor
function gump:NewImage (parent, container, name, member, w, h, texture, layer)
function gump:NewImage (parent, texture, w, h, layer, coords, member, name)
if (not parent) then
return nil
end
if (not container) then
container = parent
end
if (not name) then
name = "DetailsPictureNumber" .. gump.PictureNameCounter
@@ -231,9 +228,6 @@ function gump:NewImage (parent, container, name, member, w, h, texture, layer)
if (parent.dframework) then
parent = parent.widget
end
if (container.dframework) then
container = container.widget
end
texture = texture or ""