- Added four more abbreviation types.

- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
This commit is contained in:
tercio
2014-04-23 21:37:34 -03:00
parent 4384da2654
commit a56db81297
39 changed files with 1636 additions and 601 deletions
+5 -5
View File
@@ -392,12 +392,12 @@ end
function DetailsDropDownOptionOnEnter (frame)
if (frame.table.desc) then
GameCooltip:Reset()
GameCooltip:SetType ("tooltip")
GameCooltip:SetColor ("main", "transparent")
_detalhes:CooltipPreset (1)
GameCooltip:AddLine (frame.table.desc)
GameCooltip:SetOwner (frame:GetParent():GetParent():GetParent())
GameCooltip:ShowCooltip()
if (frame.table.descfont) then
GameCooltip:SetOption ("TextFont", frame.table.descfont)
end
GameCooltip:ShowCooltip(frame:GetParent():GetParent():GetParent(), "tooltip")
frame.tooltip = true
end
frame:GetParent().mouseover:SetPoint ("left", frame)