- Added four more abbreviation types.
- Abbreviations now are applied on all numbers in the bar. - Minimum amount of instances was lowered to 3. - Fixed issue where the instance menu wasn't respecting the amount limit of instances. - Added options for cutomize the right text of a row. - Added a option to be able to chance the framestrata of an window. - Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed. - Fixed a issue where changing the alpha of a window makes it disappear on the next logon. - Added a option for auto transparency to ignore rows. - Added option to be able to set shadow on the attribute text. - Fixed a issue with window snap where disabled statusbar makes a gap between the windows. - Fixed issue where mini displayes wasn't saved and back to default values on every logon. - Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment. - Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner. - New API: instance:GetId() return the id of the instance.
This commit is contained in:
@@ -392,12 +392,12 @@ end
|
||||
|
||||
function DetailsDropDownOptionOnEnter (frame)
|
||||
if (frame.table.desc) then
|
||||
GameCooltip:Reset()
|
||||
GameCooltip:SetType ("tooltip")
|
||||
GameCooltip:SetColor ("main", "transparent")
|
||||
_detalhes:CooltipPreset (1)
|
||||
GameCooltip:AddLine (frame.table.desc)
|
||||
GameCooltip:SetOwner (frame:GetParent():GetParent():GetParent())
|
||||
GameCooltip:ShowCooltip()
|
||||
if (frame.table.descfont) then
|
||||
GameCooltip:SetOption ("TextFont", frame.table.descfont)
|
||||
end
|
||||
GameCooltip:ShowCooltip(frame:GetParent():GetParent():GetParent(), "tooltip")
|
||||
frame.tooltip = true
|
||||
end
|
||||
frame:GetParent().mouseover:SetPoint ("left", frame)
|
||||
|
||||
Reference in New Issue
Block a user