- Added four more abbreviation types.

- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
This commit is contained in:
tercio
2014-04-23 21:37:34 -03:00
parent 4384da2654
commit a56db81297
39 changed files with 1636 additions and 601 deletions
+3 -3
View File
@@ -778,7 +778,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
bgFile = [[Interface\AddOns\Details\images\background]], insets = {left = 0, right = 0, top = 0, bottom = 0}})
--textura do fundo
local background = gump:NewImage (button, _, "$parentBck", nil, color_button_width, color_button_height)
local background = gump:NewImage (button, nil, color_button_width, color_button_height, nil, nil, nil, "$parentBck")
background:SetTexture ([[Interface\AddOns\Details\images\icons]])
background:SetPoint ("topleft", button.widget, "topleft", 1, -2)
background:SetPoint ("bottomright", button.widget, "bottomright", -1, 1)
@@ -787,7 +787,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
background:SetDrawLayer ("background", 1)
--textura da cor
local img = gump:NewImage (button, _, "$parentTex", "color_texture", color_button_width, color_button_height)
local img = gump:NewImage (button, nil, color_button_width, color_button_height, nil, nil, "color_texture", "$parentTex")
img:SetTexture (1, 1, 1)
img:SetPoint ("topleft", button.widget, "topleft", 1, -2)
img:SetPoint ("bottomright", button.widget, "bottomright", -1, 1)
@@ -795,7 +795,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
--icone do color pick
--[[
local icon = gump:NewImage (button, _, "$parentIcon", nil, 16, color_button_height)
local icon = gump:NewImage (button, nil, "$parentIcon", nil, 16, color_button_height)
icon:SetTexture ("Interface\\AddOns\\Details\\images\\icons")
icon:SetPoint ("topleft", button, "topleft", -1, 0)
icon:SetDrawLayer ("border", 3)