- Added four more abbreviation types.
- Abbreviations now are applied on all numbers in the bar. - Minimum amount of instances was lowered to 3. - Fixed issue where the instance menu wasn't respecting the amount limit of instances. - Added options for cutomize the right text of a row. - Added a option to be able to chance the framestrata of an window. - Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed. - Fixed a issue where changing the alpha of a window makes it disappear on the next logon. - Added a option for auto transparency to ignore rows. - Added option to be able to set shadow on the attribute text. - Fixed a issue with window snap where disabled statusbar makes a gap between the windows. - Fixed issue where mini displayes wasn't saved and back to default values on every logon. - Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment. - Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner. - New API: instance:GetId() return the id of the instance.
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@@ -778,7 +778,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
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bgFile = [[Interface\AddOns\Details\images\background]], insets = {left = 0, right = 0, top = 0, bottom = 0}})
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--textura do fundo
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local background = gump:NewImage (button, _, "$parentBck", nil, color_button_width, color_button_height)
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local background = gump:NewImage (button, nil, color_button_width, color_button_height, nil, nil, nil, "$parentBck")
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background:SetTexture ([[Interface\AddOns\Details\images\icons]])
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background:SetPoint ("topleft", button.widget, "topleft", 1, -2)
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background:SetPoint ("bottomright", button.widget, "bottomright", -1, 1)
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@@ -787,7 +787,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
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background:SetDrawLayer ("background", 1)
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--textura da cor
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local img = gump:NewImage (button, _, "$parentTex", "color_texture", color_button_width, color_button_height)
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local img = gump:NewImage (button, nil, color_button_width, color_button_height, nil, nil, "color_texture", "$parentTex")
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img:SetTexture (1, 1, 1)
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img:SetPoint ("topleft", button.widget, "topleft", 1, -2)
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img:SetPoint ("bottomright", button.widget, "bottomright", -1, 1)
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@@ -795,7 +795,7 @@ function gump:NewColorPickButton (parent, name, member, callback, alpha)
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--icone do color pick
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--[[
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local icon = gump:NewImage (button, _, "$parentIcon", nil, 16, color_button_height)
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local icon = gump:NewImage (button, nil, "$parentIcon", nil, 16, color_button_height)
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icon:SetTexture ("Interface\\AddOns\\Details\\images\\icons")
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icon:SetPoint ("topleft", button, "topleft", -1, 0)
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icon:SetDrawLayer ("border", 3)
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