- Added four more abbreviation types.

- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
This commit is contained in:
tercio
2014-04-23 21:37:34 -03:00
parent 4384da2654
commit a56db81297
39 changed files with 1636 additions and 601 deletions
+9 -3
View File
@@ -72,16 +72,17 @@ _detalhes.instance_defaults = {
--anchor store the anchor point of main menu
menu_anchor = {5, 1, side = 1},
--auto hide window borders
menu_alpha = {enabled = false, iconstoo = true, onenter = 1, onleave = 1},
menu_alpha = {enabled = false, iconstoo = true, onenter = 1, onleave = 1, ignorebars = false},
--auto hide menu
auto_hide_menu = {left = false, right = false},
--attribute text
attribute_text = {enabled = false, anchor = {5, 1}, text_face = "Friz Quadrata TT", text_size = 12, text_color = {1, 1, 1, 1}, side = 1},
attribute_text = {enabled = false, anchor = {5, 1}, text_face = "Friz Quadrata TT", text_size = 12, text_color = {1, 1, 1, 1}, side = 1, shadow = false},
--instance button anchor store the anchor point of instance and delete button
instance_button_anchor = {-27, 1},
--total bar
total_bar = {enabled = false, color = {1, 1, 1}, only_in_group = true, icon = [[Interface\ICONS\INV_Sigil_Thorim]]},
--row animation when show
row_show_animation = {anim = "Fade", options = {}},
--row info
row_info = {
--if true the texture of the bars will have the color of his actor class
@@ -94,6 +95,9 @@ _detalhes.instance_defaults = {
textL_class_colors = false,
--right text class color
textR_class_colors = false,
--right text informations
textR_enable_custom_text = false,
textR_custom_text = "{data1} ({data2}, {data3}%)",
--if text class color are false, this color will be used
fixed_text_color = {1, 1, 1},
--left text outline effect
@@ -136,6 +140,8 @@ _detalhes.instance_defaults = {
--hide in combat
hide_in_combat = false,
hide_in_combat_alpha = 0,
--strata
strata = "LOW",
--wallpaper
wallpaper = {
enabled = false,