- Fixed an issue where sometimes tooltips wasn't being shown.
- Fixed a problem with overall data where it was using, even on dungoens, the raid-only 30 delay rule. - Fixed an issue with spec detection (now it may detect even faster).
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-1
@@ -115,7 +115,22 @@ function _G._detalhes:Start()
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--> start instances updater
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_detalhes:CheckSwitchOnLogon()
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self:CheckSwitchOnLogon()
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function _detalhes:ScheduledWindowUpdate (forced)
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if (not forced and _detalhes.in_combat) then
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return
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end
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_detalhes.scheduled_window_update = nil
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_detalhes:AtualizaGumpPrincipal (-1, true)
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end
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function _detalhes:ScheduleWindowUpdate (time, forced)
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if (_detalhes.scheduled_window_update) then
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_detalhes:CancelTimer (_detalhes.scheduled_window_update)
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_detalhes.scheduled_window_update = nil
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end
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_detalhes.scheduled_window_update = _detalhes:ScheduleTimer ("ScheduledWindowUpdate", time or 1, forced)
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end
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self:AtualizaGumpPrincipal (-1, true)
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self.atualizador = self:ScheduleRepeatingTimer ("AtualizaGumpPrincipal", _detalhes.update_speed, -1)
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