Added spells to detect specs in Dragonflight
This commit is contained in:
@@ -55,6 +55,14 @@ function Details.OpenSpellCategoryScreen()
|
||||
padding = 2,
|
||||
}
|
||||
|
||||
local savedSpellsCategories = Details.spell_category_savedtable
|
||||
local unitClass = select(2, UnitClass("player"))
|
||||
local thisClassSavedTable = savedSpellsCategories[unitClass]
|
||||
if (not thisClassSavedTable) then
|
||||
thisClassSavedTable = {}
|
||||
savedSpellsCategories[unitClass] = thisClassSavedTable
|
||||
end
|
||||
|
||||
detailsSpellCategoryFrame.Header = DetailsFramework:CreateHeader(detailsSpellCategoryFrame, headerTable, headerOptions)
|
||||
detailsSpellCategoryFrame.Header:SetPoint("topleft", detailsSpellCategoryFrame, "topleft", startX, headerY)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user