Rewrite on storage and internal ranking system
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@@ -2160,19 +2160,20 @@ local iconFrame_OnEnter = function(self)
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end
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local combat = instance:GetShowingCombat()
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local diff = combat:GetDifficulty()
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local diff, diffEngName = combat:GetDifficulty()
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local attribute, subattribute = instance:GetDisplay()
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--check if is a raid encounter and if is heroic or mythic
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if (diff and (diff == 15 or diff == 16) and (attribute == 1 or attribute == 2)) then
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if (diff and (diff == 15 or diff == 16) and (attribute == 1 or attribute == 2)) then --might give errors
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local db = Details.OpenStorage()
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if (db) then
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local bestRank, encounterTable = Details.storage:GetBestFromPlayer(diff, combat:GetBossInfo().id, attribute == 1 and "damage" or "healing", name, true)
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---@type details_storage_unitresult, details_encounterkillinfo
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local bestRank, encounterTable = Details222.storage.GetBestFromPlayer(diffEngName, combat:GetBossInfo().id, attribute == 1 and "DAMAGER" or "HEALER", name, true)
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if (bestRank) then
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--discover which are the player position in the guild rank
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local playerTable, onEncounter, rankPosition = Details.storage:GetPlayerGuildRank(diff, combat:GetBossInfo().id, attribute == 1 and "damage" or "healing", name, true)
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local rankPosition = Details222.storage.GetUnitGuildRank(diffEngName, combat:GetBossInfo().id, attribute == 1 and "DAMAGER" or "HEALER", name, true)
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GameCooltip:AddLine("Best Score:", Details:ToK2((bestRank[1] or 0) / encounterTable.elapsed) .. " [|cFFFFFF00Rank: " .. (rankPosition or "#") .. "|r]", 1, "white")
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GameCooltip:AddLine("Best Score:", Details:ToK2((bestRank.total or 0) / encounterTable.elapsed) .. " [|cFFFFFF00Rank: " .. (rankPosition or "#") .. "|r]", 1, "white")
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Details:AddTooltipBackgroundStatusbar()
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GameCooltip:AddLine("|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:14:12:0:1:512:512:8:70:224:306|t Open Rank", "|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:14:12:0:1:512:512:8:70:328:409|t Refresh Talents", 1, "white", "white")
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@@ -2333,13 +2334,13 @@ local icon_frame_on_click_up = function(self, button)
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if (instance) then
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local attribute, subattribute = instance:GetDisplay()
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local combat = instance:GetShowingCombat()
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local diff = combat:GetDifficulty()
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local diff, diffName = combat:GetDifficulty()
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local bossInfo = combat:GetBossInfo()
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if ((attribute == 1 or attribute == 2) and bossInfo) then --if bossInfo is nil, means the combat isn't a boss
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local db = Details.OpenStorage()
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if (db and bossInfo.id) then
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local haveData = Details.storage:HaveDataForEncounter (diff, bossInfo.id, true) --attempt to index local 'bossInfo' (a nil value)
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local haveData = Details222.storage.HaveDataForEncounter (diffName, bossInfo.id, true) --attempt to index local 'bossInfo' (a nil value)
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if (haveData) then
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Details:OpenRaidHistoryWindow (bossInfo.zone, bossInfo.id, diff, attribute == 1 and "damage" or "healing", true, 1, false, 2)
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end
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