slash command now shows the correct game version; framework update
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+16
-12
@@ -1,6 +1,6 @@
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local dversion = 244
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local dversion = 247
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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@@ -3490,14 +3490,16 @@ function DF:GetClassList()
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for className, classIndex in pairs (DF.ClassFileNameToIndex) do
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local classTable = C_CreatureInfo.GetClassInfo (classIndex)
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local t = {
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ID = classIndex,
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Name = classTable.className,
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Texture = [[Interface\GLUES\CHARACTERCREATE\UI-CharacterCreate-Classes]],
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TexCoord = CLASS_ICON_TCOORDS [className],
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FileString = className,
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}
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tinsert (DF.ClassCache, t)
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if classTable then
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local t = {
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ID = classIndex,
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Name = classTable.className,
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Texture = [[Interface\GLUES\CHARACTERCREATE\UI-CharacterCreate-Classes]],
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TexCoord = CLASS_ICON_TCOORDS [className],
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FileString = className,
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}
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tinsert (DF.ClassCache, t)
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end
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end
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return DF.ClassCache
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@@ -3570,9 +3572,11 @@ function DF:GetCharacterRaceList (fullList)
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tinsert (DF.RaceCache, {Name = raceInfo.raceName, FileString = raceInfo.clientFileString})
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end
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local alliedRaceInfo = C_AlliedRaces.GetRaceInfoByID (i)
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if (alliedRaceInfo and DF.AlliedRaceList [alliedRaceInfo.raceID]) then
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tinsert (DF.RaceCache, {Name = alliedRaceInfo.maleName, FileString = alliedRaceInfo.raceFileString})
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if WOW_PROJECT_ID == WOW_PROJECT_MAINLINE then
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local alliedRaceInfo = C_AlliedRaces.GetRaceInfoByID (i)
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if (alliedRaceInfo and DF.AlliedRaceList [alliedRaceInfo.raceID]) then
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tinsert (DF.RaceCache, {Name = alliedRaceInfo.maleName, FileString = alliedRaceInfo.raceFileString})
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end
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end
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end
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