1.15.0 Test Version
- Implemented a early support for Dungeons: the addon is now capable of distinguishing dungeon boss and trash mobs. not all bosses are implemented yet, atm is: *Mogu'Shan Palace *Temple of the Jade Serpent *Stormstout Brewery - Implemented Overall Data: Options for it are under combat tab. - Implemented spell targets on Player Details Window. Also, fixed lots of small issues like showing damage done where clicking on a Dps bar.
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-4
@@ -63,6 +63,8 @@ function _G._detalhes:Start()
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--cc breaks, ress, interrupts, dispells, deaths
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self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, self.atributo_misc.ReportSingleCooldownLine, self.atributo_misc.ReportSingleBuffUptimeLine, self.atributo_misc.ReportSingleDebuffUptimeLine}
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self.click_to_report_color = {1, 0.8, 0, 1}
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--self.click_to_report_color = {0, 1, 0, 1}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> initialize
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@@ -187,7 +189,9 @@ function _G._detalhes:Start()
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--> start garbage collector
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self.ultima_coleta = 0
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self.intervalo_coleta = 720
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--self.intervalo_coleta = 10
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self.intervalo_memoria = 180
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--self.intervalo_memoria = 20
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self.garbagecollect = self:ScheduleRepeatingTimer ("IniciarColetaDeLixo", self.intervalo_coleta)
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self.memorycleanup = self:ScheduleRepeatingTimer ("CheckMemoryPeriodically", self.intervalo_memoria)
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self.next_memory_check = time()+self.intervalo_memoria
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@@ -342,11 +346,11 @@ function _G._detalhes:Start()
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end
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--_detalhes:OpenWelcomeWindow()
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-- _detalhes:OpenWelcomeWindow()
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--desligado por preocaução
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if (self.tutorial.logons < 2) then
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--self:StartTutorial()
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--desligado por precaução
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if (self.tutorial.logons < 2 and self.is_first_run) then
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self:StartTutorial()
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end
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--> feedback trhead
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