- Fixed small involuntary resizes after resizing a window.
- Fixed row creation while resizing where sometimes it was broking the last row in the window. - Fixed frame strata after stretching the window where was setting its strata to Medium. - Fixed Vanguard strata where it wasn't following the strata from its host window.
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+5
-6
@@ -140,8 +140,10 @@
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local mostrando = self.mostrando
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local baseframe_width = math.floor (self.baseframe:GetWidth())
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local baseframe_height = math.floor (self.baseframe:GetHeight())
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--local baseframe_width = math.floor (self.baseframe:GetWidth())
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--local baseframe_height = math.floor (self.baseframe:GetHeight())
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local baseframe_width = self.baseframe:GetWidth()
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local baseframe_height = self.baseframe:GetHeight()
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if (not baseframe_width) then
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return _detalhes:ScheduleTimer ("SaveMainWindowPosition", 1, self)
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@@ -380,10 +382,7 @@
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if (self.rows_fit_in_window > #self.barras) then--> verifica se precisa criar mais barras
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for i = #self.barras+1, self.rows_fit_in_window, 1 do
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local nova_barra = gump:CriaNovaBarra (self, i, 30) --> cria nova barra
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nova_barra.texto_esquerdo:SetText (Loc ["STRING_NEWROW"]) --seta o texto da esqueda
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nova_barra.statusbar:SetValue (100)
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self.barras [i] = nova_barra
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gump:CriaNovaBarra (self, i, 30) --> cria nova barra
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end
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self.rows_created = #self.barras
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end
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