- Added Siege of Orgrimmar Raid Encounter.

- Updated NickTag to the latest version.
- Added a welcome window on first run.
- Added a new attribute: frags, which will show adds killed.
- Added boss end which will end a combat when some requisites are done.
- Fixed a issue when ending a combat did not close heal actor timer.
- Fixed a green texture shown when an actor don't have a avatar.
- Fixed a issue on reverse report were dead shown nothing.
- Fixed bug were a instance segment didn't change while in combat.
- Fixed problem when removing a combat table did not reduce absorbs amount.
- Pet equilization at the end of a encountr has been disabled.
- Equilization at the end of a encounter has been improved.
- New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
This commit is contained in:
Tercio
2013-09-10 12:03:10 -03:00
parent bf35f4752c
commit 9b385c79e3
55 changed files with 2859 additions and 158 deletions
+2 -3
View File
@@ -143,8 +143,6 @@ function SlashCmdList.DETAILS (msg, editbox)
elseif (msg == "alert") then
local instancia = _detalhes.tabela_instancias [1]
--instancia:InstanceAlert ("Teste do alerta da instancia", [[Interface\Buttons\UI-GroupLoot-Pass-Down]], 5, clickfunc)
--instancia:InstanceAlert ("Teste do alerta da instancia", [[Interface\Buttons\UI-GroupLoot-Pass-Down]], 5, clickfunc)
local f = function() print ("teste") end
instancia:InstanceAlert (Loc ["STRING_PLEASE_WAIT"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, 5, {f, "param1", "param2"})
@@ -161,7 +159,8 @@ function SlashCmdList.DETAILS (msg, editbox)
elseif (msg == "teste") then
print (time())
local a, b = _detalhes:GetEncounterEnd (1098, 3)
print (a, unpack (b))
elseif (msg == "yesno") then
--_detalhes:Show()