- Added Siege of Orgrimmar Raid Encounter.
- Updated NickTag to the latest version. - Added a welcome window on first run. - Added a new attribute: frags, which will show adds killed. - Added boss end which will end a combat when some requisites are done. - Fixed a issue when ending a combat did not close heal actor timer. - Fixed a green texture shown when an actor don't have a avatar. - Fixed a issue on reverse report were dead shown nothing. - Fixed bug were a instance segment didn't change while in combat. - Fixed problem when removing a combat table did not reduce absorbs amount. - Pet equilization at the end of a encountr has been disabled. - Equilization at the end of a encounter has been improved. - New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
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@@ -18,7 +18,7 @@ do
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--[[ DAMAGE ]]
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dano = 1, --> identifier
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[1] = 4, --> sub attributes
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[1] = 5, --> sub attributes
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--[[ HEALING ]]
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cura = 2, --> identifier
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@@ -55,19 +55,22 @@ do
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dps = 2,
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damage_taken = 3,
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friendly_fire = 4,
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frags = 5,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_TAKEN"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"]
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRAGS"]
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.375, .5, 0, 1}}
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.5, 0.625, 0, 1}}
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},
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total"}
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "total"}
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},
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{
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