- Added Siege of Orgrimmar Raid Encounter.
- Updated NickTag to the latest version. - Added a welcome window on first run. - Added a new attribute: frags, which will show adds killed. - Added boss end which will end a combat when some requisites are done. - Fixed a issue when ending a combat did not close heal actor timer. - Fixed a green texture shown when an actor don't have a avatar. - Fixed a issue on reverse report were dead shown nothing. - Fixed bug were a instance segment didn't change while in combat. - Fixed problem when removing a combat table did not reduce absorbs amount. - Pet equilization at the end of a encountr has been disabled. - Equilization at the end of a encounter has been improved. - New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
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@@ -439,6 +439,9 @@
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local conteudo = _tabela._ActorTable
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--> Limpa tabelas que não estejam em grupo
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_detalhes.clear_ungrouped = true
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if (_detalhes.clear_ungrouped) then
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local _iter = {index = 1, data = conteudo[1], cleaned = 0} --> ._ActorTable[1] para pegar o primeiro index
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