- Added Siege of Orgrimmar Raid Encounter.

- Updated NickTag to the latest version.
- Added a welcome window on first run.
- Added a new attribute: frags, which will show adds killed.
- Added boss end which will end a combat when some requisites are done.
- Fixed a issue when ending a combat did not close heal actor timer.
- Fixed a green texture shown when an actor don't have a avatar.
- Fixed a issue on reverse report were dead shown nothing.
- Fixed bug were a instance segment didn't change while in combat.
- Fixed problem when removing a combat table did not reduce absorbs amount.
- Pet equilization at the end of a encountr has been disabled.
- Equilization at the end of a encounter has been improved.
- New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
This commit is contained in:
Tercio
2013-09-10 12:03:10 -03:00
parent bf35f4752c
commit 9b385c79e3
55 changed files with 2859 additions and 158 deletions
+3 -12
View File
@@ -6,20 +6,11 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> global name declaration
--> fix for old nicktag version
if (_G.NickTag) then
if (_G.NickTag.OnEvent) then
_G.NickTag:UnregisterComm ("NickTag")
end
end
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.userversion = "v1.3.1"
_detalhes.version = "Alpha 005"
_detalhes.realversion = 5
_detalhes.userversion = "v1.4.0"
_detalhes.version = "Alpha 006"
_detalhes.realversion = 6
--_detalhes:NickTagSetCache (_detalhes.NickTagCache)
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialization stuff