Added phase damage and healing to the new breakdown

This commit is contained in:
Tercio Jose
2023-05-07 18:27:34 -03:00
parent cb5dc42db8
commit 9a81a2b489
3 changed files with 466 additions and 59 deletions
+11
View File
@@ -322,6 +322,7 @@
---@field is_mythic_dungeon_run_id number
---@field is_mythic_dungeon_segment boolean
---@field trinketProcs table<actorname, table<spellid, {cooldown: number, total: number}>>
---@field GetPhases fun(combat: combat) : table
---@field alternate_power table<actorname, alternatepowertable>
---@field GetCombatTime fun(combat) : number
---@field GetDeaths fun(combat) : table --get the table which contains the deaths of the combat
@@ -489,6 +490,16 @@
---@field Header df_headerframe
---@field RefreshMe fun(scrollFrame: breakdowntargetscrollframe, data: table|nil)
---@class breakdownphasescrollframe : df_scrollboxmixin, scrollframe
---@field Header df_headerframe
---@field RefreshMe fun(scrollFrame: breakdownphasescrollframe, data: table|nil)
---@class breakdownphasebar : button, df_headerfunctions
---@field index number
---@field Icon texture
---@field InLineTexts fontstring[]
---@field statusBar breakdownspellbarstatusbar
---@class breakdowntargetbar : button, df_headerfunctions
---@field index number
---@field rank number