Format the text in the breakdown player list using the same font, size and outline of the damage window
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@@ -727,7 +727,7 @@ local CreatePluginFrames = function()
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raidCheckFrame:SetScript("OnUpdate", updateRaidCheckFrame)
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end)
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DetailsRaidCheck.ToolbarButton:SetScript("OnLeave", function (self)
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DetailsRaidCheck.ToolbarButton:SetScript("OnLeave", function(self)
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raidCheckFrame:SetScript("OnUpdate", nil)
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raidCheckFrame:Hide()
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end)
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@@ -903,21 +903,21 @@ local buildOptionsPanel = function()
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.pre_pot_healers end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.pre_pot_healers = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.pre_pot_healers = value end,
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desc = "If enabled, pre potion for healers are also shown.",
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name = "Track Healers Pre Pot"
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},
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.pre_pot_tanks end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.pre_pot_tanks = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.pre_pot_tanks = value end,
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desc = "If enabled, pre potion for tanks are also shown.",
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name = "Track Tank Pre Pot"
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},
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.mythic_1_4 end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.mythic_1_4 = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.mythic_1_4 = value end,
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desc = "When raiding on Mythic difficult, only check the first 4 groups.",
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name = "Mythic 1-4 Group Only"
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},
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@@ -928,21 +928,21 @@ local buildOptionsPanel = function()
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.food_tier1 end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.food_tier1 = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.food_tier1 = value end,
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desc = "Consider players using Tier 1 food.",
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name = "Food Tier 1 [41]"
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},
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.food_tier2 end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.food_tier2 = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.food_tier2 = value end,
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desc = "Consider players using Tier 2 food.",
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name = "Food Tier 2 [55]"
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},
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{
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type = "toggle",
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get = function() return DetailsRaidCheck.db.food_tier3 end,
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set = function (self, fixedparam, value) DetailsRaidCheck.db.food_tier3 = value end,
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set = function(self, fixedparam, value) DetailsRaidCheck.db.food_tier3 = value end,
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desc = "Consider players using Tier 3 food.",
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name = "Food Tier 3 [>= 75]"
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},
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