Format the text in the breakdown player list using the same font, size and outline of the damage window

This commit is contained in:
Tercio Jose
2022-10-09 17:12:13 -03:00
parent 61644c755a
commit 9974a87119
92 changed files with 5980 additions and 5978 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ function immersionFrame.CheckIfCanEnableImmersion()
end
--check events
immersionFrame:SetScript("OnEvent", function (_, event, ...)
immersionFrame:SetScript("OnEvent", function(_, event, ...)
if (event == "ZONE_CHANGED_NEW_AREA") then
C_Timer.After(3, immersionFrame.CheckIfCanEnableImmersion)
end