Format the text in the breakdown player list using the same font, size and outline of the damage window
This commit is contained in:
+17
-17
@@ -141,7 +141,7 @@ function _detalhes:OpenWelcomeWindow()
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local f = CreateFrame ("frame")
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local got = false
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f:SetScript ("OnUpdate", function (self, elapsed)
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f:SetScript ("OnUpdate", function(self, elapsed)
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if (not got and not InCombatLockdown()) then
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local r = math.random
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for i = 1, 2500000 do
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@@ -295,7 +295,7 @@ local window_openned_at = time()
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skins_image:SetTexCoord (0, 0.41796875, 0, 0.259765625) --0, 0, 214 133
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--skin
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local onSelectSkin = function (_, _, skin_name)
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local onSelectSkin = function(_, _, skin_name)
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local instance1 = _detalhes:GetInstance (1)
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if (instance1 and instance1:IsEnabled()) then
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instance1:ChangeSkin (skin_name)
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@@ -340,7 +340,7 @@ local window_openned_at = time()
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local allAlphabetCheckBoxes = {}
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local allAlphabetLabels = {}
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local onSelectAlphabet = function (self, fixedParameter, value)
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local onSelectAlphabet = function(self, fixedParameter, value)
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if (not value) then
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self:SetValue (true)
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@@ -488,7 +488,7 @@ local window_openned_at = time()
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local buttonWidth = 160
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-- create second window button
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local new_window = function (self)
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local new_window = function(self)
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if (#_detalhes.tabela_instancias == 1) then
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local newwindow = _detalhes:CreateInstance (true)
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newwindow.baseframe:SetPoint ("topleft", _detalhes.tabela_instancias[1].baseframe, "topright", 50, 0)
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@@ -510,7 +510,7 @@ local window_openned_at = time()
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-- window color
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window.editing_window = nil
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local windowcolor_callback = function (button, r, g, b, a)
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local windowcolor_callback = function(button, r, g, b, a)
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local instance = window.editing_window
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if (instance.menu_alpha.enabled and a ~= instance.color[4]) then
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@@ -562,7 +562,7 @@ local window_openned_at = time()
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window.BarHeightSlider:SetPoint ("left", window.BarHeightLabel, "right", 2, 0)
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window.BarHeightSlider:SetTemplate (g:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE"))
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window.BarHeightSlider:SetHook ("OnValueChange", function (self, _, amount)
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window.BarHeightSlider:SetHook ("OnValueChange", function(self, _, amount)
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local instance1 = Details:GetInstance (1)
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local instance2 = Details:GetInstance (2)
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@@ -582,7 +582,7 @@ local window_openned_at = time()
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window.TextSizeSlider:SetPoint ("left", window.TextSizeLabel, "right", 2, 0)
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window.TextSizeSlider:SetTemplate (g:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE"))
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window.TextSizeSlider:SetHook ("OnValueChange", function (self, _, amount)
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window.TextSizeSlider:SetHook ("OnValueChange", function(self, _, amount)
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local instance1 = Details:GetInstance (1)
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local instance2 = Details:GetInstance (2)
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@@ -595,7 +595,7 @@ local window_openned_at = time()
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end)
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--font
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local onSelectFont = function (_, instance, fontName)
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local onSelectFont = function(_, instance, fontName)
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local instance1 = Details:GetInstance (1)
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local instance2 = Details:GetInstance (2)
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@@ -613,7 +613,7 @@ local window_openned_at = time()
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for name, fontPath in pairs (fontObjects) do
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fontTable[#fontTable+1] = {value = name, label = name, icon = font_select_icon, texcoord = font_select_texcoord, onclick = onSelectFont, font = fontPath, descfont = name, desc = Loc ["STRING_MUSIC_DETAILS_ROBERTOCARLOS"]}
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end
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table.sort (fontTable, function (t1, t2) return t1.label < t2.label end)
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table.sort (fontTable, function(t1, t2) return t1.label < t2.label end)
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return fontTable
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end
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@@ -633,7 +633,7 @@ local window_openned_at = time()
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window.ShowPercentCheckBox:SetFixedParameter (1)
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window.ShowPercentCheckBox:SetTemplate (g:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
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window.ShowPercentCheckBox.OnSwitch = function (self, fixedParameter, value)
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window.ShowPercentCheckBox.OnSwitch = function(self, fixedParameter, value)
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local instance1 = Details:GetInstance (1)
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local instance2 = Details:GetInstance (2)
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@@ -995,7 +995,7 @@ local window_openned_at = time()
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window.updatespeedSlider:SetTemplate (g:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE"))
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window.updatespeedSlider:SetThumbSize (50)
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window.updatespeedSlider.useDecimals = true
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local updateColor = function (slider, value)
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local updateColor = function(slider, value)
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if (value < 1) then
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slider.amt:SetTextColor (1, value, 0)
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elseif (value > 1) then
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@@ -1005,7 +1005,7 @@ local window_openned_at = time()
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end
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end
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window.updatespeedSlider:SetHook("OnValueChange", function (self, _, amount)
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window.updatespeedSlider:SetHook("OnValueChange", function(self, _, amount)
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Details:SetWindowUpdateSpeed(amount)
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updateColor(self, amount)
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end)
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@@ -1023,7 +1023,7 @@ local window_openned_at = time()
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--
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g:NewSwitch (window, _, "$parentAnimateSlider", "animateSlider", 60, 20, _, _, _detalhes.use_row_animations) -- ltext, rtext, defaultv
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window.animateSlider:SetPoint ("left",window.animateLabel, "right", 2, 0)
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window.animateSlider.OnSwitch = function (self, _, value) --> slider, fixedValue, sliderValue (false, true)
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window.animateSlider.OnSwitch = function(self, _, value) --> slider, fixedValue, sliderValue (false, true)
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_detalhes:SetUseAnimations (value)
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end
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@@ -1038,7 +1038,7 @@ local window_openned_at = time()
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--
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g:NewSwitch (window, _, "$parentDpsHpsSlider", "DpsHpsSlider", 60, 20, _, _, _detalhes:GetInstance(1).row_info.fast_ps_update) -- ltext, rtext, defaultv
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window.DpsHpsSlider:SetPoint ("left",window.DpsHpsLabel, "right", 2, 0)
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window.DpsHpsSlider.OnSwitch = function (self, _, value) --> slider, fixedValue, sliderValue (false, true)
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window.DpsHpsSlider.OnSwitch = function(self, _, value) --> slider, fixedValue, sliderValue (false, true)
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_detalhes:GetInstance(1):FastPSUpdate (value)
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end
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@@ -1053,7 +1053,7 @@ local window_openned_at = time()
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--
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-- g:NewSlider (window, _, "$parentSlider", "segmentsSlider", 120, 20, 1, 25, 1, _detalhes.segments_amount) -- min, max, step, defaultv
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-- window.segmentsSlider:SetPoint ("left", window.segmentsLabel, "right", 2, 0)
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-- window.segmentsSlider:SetHook ("OnValueChange", function (self, _, amount) --> slider, fixedValue, sliderValue
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-- window.segmentsSlider:SetHook ("OnValueChange", function(self, _, amount) --> slider, fixedValue, sliderValue
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-- _detalhes.segments_amount = math.floor (amount)
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-- end)
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-- window.segmentsSlider.tooltip = Loc ["STRING_WELCOME_22"]
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@@ -1283,7 +1283,7 @@ local window_openned_at = time()
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bg_string:SetPoint ("right", bookmark_frame, "right", 0, 0)
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bg_string:SetPoint ("center", bmf_string, "center", 0, 0)
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bookmark_frame:SetScript ("OnMouseDown", function (self, button)
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bookmark_frame:SetScript ("OnMouseDown", function(self, button)
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if (button == "RightButton") then
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_detalhes.switch:ShowMe (instance1)
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self:Hide()
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@@ -1375,7 +1375,7 @@ local window_openned_at = time()
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micro_image1:SetTexCoord (326/512, 1, 85/512, 185/512)
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local tooltip_frame = CreateFrame ("frame", nil, window)
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tooltip_frame:SetScript ("OnShow", function (self)
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tooltip_frame:SetScript ("OnShow", function(self)
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_detalhes.tabela_historico:resetar()
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created_test_bars = 0
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