Format the text in the breakdown player list using the same font, size and outline of the damage window
This commit is contained in:
+30
-30
@@ -200,8 +200,8 @@ function Details:OpenForge()
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{name = L["STRING_FORGE_HEADER_FLAG"], width = 100, type = "entry", func = no_func},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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return {
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@@ -283,8 +283,8 @@ function Details:OpenForge()
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{name = L["STRING_FORGE_HEADER_FLAG"], width = 100, type = "entry", func = no_func},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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return {
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@@ -351,8 +351,8 @@ function Details:OpenForge()
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{name = L["STRING_FORGE_HEADER_FLAG"], width = 100, type = "entry", func = no_func},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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return {
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@@ -382,21 +382,21 @@ function Details:OpenForge()
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end
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end
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local spell_open_aura_creator = function (row)
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local spell_open_aura_creator = function(row)
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local data = all_modules [1].data [row]
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local spellid = data[1]
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local spellname, _, spellicon = GetSpellInfo (spellid)
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local spellname, _, spellicon = GetSpellInfo(spellid)
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Details:OpenAuraPanel (spellid, spellname, spellicon, data[3])
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end
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local spell_encounter_open_aura_creator = function (row)
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local spell_encounter_open_aura_creator = function(row)
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local data = all_modules [2].data [row]
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local spellID = data[1]
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local encounterID = data [2]
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local enemyName = data [3]
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local encounterName = data [4]
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local spellname, _, spellicon = GetSpellInfo (spellID)
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local spellname, _, spellicon = GetSpellInfo(spellID)
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Details:OpenAuraPanel (spellID, spellname, spellicon, encounterID)
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end
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@@ -464,7 +464,7 @@ function Details:OpenForge()
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if (can_add ) then
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if (filter_name ~= "") then
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local spellName = GetSpellInfo (spellID)
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local spellName = GetSpellInfo(spellID)
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if (spellName) then
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spellName = lower (spellName)
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if (not spellName:find (lower_FilterSpellName)) then
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@@ -497,8 +497,8 @@ function Details:OpenForge()
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----{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 86, type = "button", func = spell_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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local events = ""
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@@ -509,7 +509,7 @@ function Details:OpenForge()
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end
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events = events:sub (1, #events - 3)
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end
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local spellName, _, spellIcon = GetSpellInfo (data[1])
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local spellName, _, spellIcon = GetSpellInfo(data[1])
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local classColor = RAID_CLASS_COLORS [data[2]] and RAID_CLASS_COLORS [data[2]].colorStr or "FFFFFFFF"
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return {
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index,
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@@ -599,7 +599,7 @@ function Details:OpenForge()
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if (can_add ) then
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if (filter_name ~= "") then
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local spellName = GetSpellInfo (spellID)
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local spellName = GetSpellInfo(spellID)
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if (spellName) then
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spellName = lower (spellName)
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if (not spellName:find (lower_FilterSpellName)) then
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@@ -643,8 +643,8 @@ function Details:OpenForge()
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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@@ -745,8 +745,8 @@ function Details:OpenForge()
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data[index]
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if (data) then
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local npcId = data[1]
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@@ -768,12 +768,12 @@ function Details:OpenForge()
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-----------------------------------------------
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local dbm_open_aura_creator = function (row)
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local dbm_open_aura_creator = function(row)
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local data = all_modules [4].data [row]
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local spellname, spellicon, _
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if (type (data [7]) == "number") then
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spellname, _, spellicon = GetSpellInfo (data [7])
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spellname, _, spellicon = GetSpellInfo(data [7])
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else
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if (data [7]) then
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local spellid = data[7]:gsub ("ej", "")
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@@ -862,8 +862,8 @@ function Details:OpenForge()
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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local encounter_id = data.id
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@@ -874,7 +874,7 @@ function Details:OpenForge()
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local spellName, _, spellIcon
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if (abilityID) then
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if (abilityID > 0) then
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spellName, _, spellIcon = GetSpellInfo (abilityID)
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spellName, _, spellIcon = GetSpellInfo(abilityID)
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end
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end
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@@ -897,7 +897,7 @@ function Details:OpenForge()
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-----------------------------------------------
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local bw_open_aura_creator = function (row)
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local bw_open_aura_creator = function(row)
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local data = all_modules [5].data [row]
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@@ -909,7 +909,7 @@ function Details:OpenForge()
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local title, description, depth, abilityIcon, displayInfo, siblingID, nextSectionID, filteredByDifficulty, link, startsOpen, flag1, flag2, flag3, flag4 = DetailsFramework.EncounterJournal.EJ_GetSectionInfo (abs (spellid))
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spellname, spellicon = title, abilityIcon
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else
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spellname, _, spellicon = GetSpellInfo (spellid)
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spellname, _, spellicon = GetSpellInfo(spellid)
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end
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Details:OpenAuraPanel (data [2], spellname, spellicon, data.id, DETAILS_WA_TRIGGER_BW_TIMER, DETAILS_WA_AURATYPE_TEXT, {bw_timer_id = data [2], text = "Next " .. spellname .. " In", text_size = 72, icon = spellicon})
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@@ -993,8 +993,8 @@ function Details:OpenForge()
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--{name = L["STRING_FORGE_HEADER_CREATEAURA"], width = 120, type = "button", func = bw_open_aura_creator, icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]], notext = true, iconalign = "center"},
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},
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fill_panel = false,
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fill_gettotal = function (self) return #self.module.data end,
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fill_fillrows = function (index, self)
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fill_gettotal = function(self) return #self.module.data end,
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fill_fillrows = function(index, self)
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local data = self.module.data [index]
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if (data) then
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local encounter_id = data.id
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@@ -1005,7 +1005,7 @@ function Details:OpenForge()
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local spellName, _, spellIcon
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if (abilityID) then
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if (abilityID > 0) then
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spellName, _, spellIcon = GetSpellInfo (abilityID)
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spellName, _, spellIcon = GetSpellInfo(abilityID)
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end
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end
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@@ -1029,7 +1029,7 @@ function Details:OpenForge()
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local select_module = function (a, b, module_number)
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local select_module = function(a, b, module_number)
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if (current_module ~= module_number) then
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local module = all_modules [current_module]
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