Format the text in the breakdown player list using the same font, size and outline of the damage window

This commit is contained in:
Tercio Jose
2022-10-09 17:12:13 -03:00
parent 61644c755a
commit 9974a87119
92 changed files with 5980 additions and 5978 deletions
+16 -16
View File
@@ -567,7 +567,7 @@
-- /run local f=CreateFrame("frame");f:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");f:SetScript("OnEvent",function(self, ...) local a = select(6, ...);if (a=="<chr name>")then print (...) end end)
-- /run local f=CreateFrame("frame");f:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");f:SetScript("OnEvent",function(self, ...) local a = select(3, ...);print (a);if (a=="SPELL_CAST_SUCCESS")then print (...) end end)
local who_aggro = function (self)
local who_aggro = function(self)
if ((_detalhes.LastPullMsg or 0) + 30 > time()) then
_detalhes.WhoAggroTimer = nil
return
@@ -594,7 +594,7 @@
local lastRecordFound = {id = 0, diff = 0, combatTime = 0}
_detalhes.PrintEncounterRecord = function (self)
_detalhes.PrintEncounterRecord = function(self)
--> this block won't execute if the storage isn't loaded
--> self is a timer reference from C_Timer
@@ -1005,7 +1005,7 @@
else
if (who_name:find ("%[")) then
damage_cache [who_name] = este_jogador
local _, _, icon = _GetSpellInfo (spellid or 1)
local _, _, icon = _GetSpellInfo(spellid or 1)
este_jogador.spellicon = icon
else
--_detalhes:Msg ("Unknown actor with unknown serial ", spellname, who_name)
@@ -1434,7 +1434,7 @@
else
if (who_name:find ("%[")) then
damage_cache [who_name] = este_jogador
local _, _, icon = _GetSpellInfo (spellid or 1)
local _, _, icon = _GetSpellInfo(spellid or 1)
este_jogador.spellicon = icon
end
end
@@ -1639,7 +1639,7 @@
else
if (who_name:find ("%[")) then
damage_cache [who_name] = este_jogador
local _, _, icon = _GetSpellInfo (spellid or 1)
local _, _, icon = _GetSpellInfo(spellid or 1)
este_jogador.spellicon = icon
else
--_detalhes:Msg ("Unknown actor with unknown serial ", spellname, who_name)
@@ -3501,7 +3501,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
--AlternatePowerEnableFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
AlternatePowerEnableFrame.IsRunning = false
AlternatePowerEnableFrame:SetScript ("OnEvent", function (self, event)
AlternatePowerEnableFrame:SetScript ("OnEvent", function(self, event)
if (event == "UNIT_POWER_BAR_SHOW") then
AlternatePowerMonitorFrame:RegisterEvent ("UNIT_POWER_UPDATE") --> 8.0
AlternatePowerEnableFrame.IsRunning = true
@@ -3511,7 +3511,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
end
end)
AlternatePowerMonitorFrame:SetScript ("OnEvent", function (self, event, unitID, powerType)
AlternatePowerMonitorFrame:SetScript ("OnEvent", function(self, event, unitID, powerType)
if (powerType == "ALTERNATE") then
local actorName = _detalhes:GetCLName (unitID)
if (actorName) then
@@ -3706,7 +3706,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
------------------------------------------------------------------------------------------------
--> build containers on the fly
if (not este_jogador.cooldowns_defensive) then
este_jogador.cooldowns_defensive = _detalhes:GetOrderNumber (who_name)
este_jogador.cooldowns_defensive = _detalhes:GetOrderNumber(who_name)
este_jogador.cooldowns_defensive_targets = {}
este_jogador.cooldowns_defensive_spells = container_habilidades:NovoContainer (container_misc) --> cria o container das habilidades
end
@@ -3825,7 +3825,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
--> build containers on the fly
if (not este_jogador.interrupt) then
este_jogador.interrupt = _detalhes:GetOrderNumber (who_name)
este_jogador.interrupt = _detalhes:GetOrderNumber(who_name)
este_jogador.interrupt_targets = {}
este_jogador.interrupt_spells = container_habilidades:NovoContainer (container_misc)
este_jogador.interrompeu_oque = {}
@@ -3864,7 +3864,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
if (meu_dono) then
if (not meu_dono.interrupt) then
meu_dono.interrupt = _detalhes:GetOrderNumber (who_name)
meu_dono.interrupt = _detalhes:GetOrderNumber(who_name)
meu_dono.interrupt_targets = {}
meu_dono.interrupt_spells = container_habilidades:NovoContainer (container_misc)
meu_dono.interrompeu_oque = {}
@@ -4033,7 +4033,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
if (not este_jogador.dispell) then
--> constri aqui a tabela dele
este_jogador.dispell = _detalhes:GetOrderNumber (who_name)
este_jogador.dispell = _detalhes:GetOrderNumber(who_name)
este_jogador.dispell_targets = {}
este_jogador.dispell_spells = container_habilidades:NovoContainer (container_misc)
este_jogador.dispell_oque = {}
@@ -4089,7 +4089,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
--> verifica se tem dono e adiciona o interrupt para o dono
if (meu_dono) then
if (not meu_dono.dispell) then
meu_dono.dispell = _detalhes:GetOrderNumber (who_name)
meu_dono.dispell = _detalhes:GetOrderNumber(who_name)
meu_dono.dispell_targets = {}
meu_dono.dispell_spells = container_habilidades:NovoContainer (container_misc)
meu_dono.dispell_oque = {}
@@ -4140,7 +4140,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
--> build containers on the fly
if (not este_jogador.ress) then
este_jogador.ress = _detalhes:GetOrderNumber (who_name)
este_jogador.ress = _detalhes:GetOrderNumber(who_name)
este_jogador.ress_targets = {}
este_jogador.ress_spells = container_habilidades:NovoContainer (container_misc) --> cria o container das habilidades usadas para interromper
end
@@ -4255,7 +4255,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
if (not este_jogador.cc_break) then
--> constri aqui a tabela dele
este_jogador.cc_break = _detalhes:GetOrderNumber (who_name)
este_jogador.cc_break = _detalhes:GetOrderNumber(who_name)
este_jogador.cc_break_targets = {}
este_jogador.cc_break_spells = container_habilidades:NovoContainer (container_misc)
este_jogador.cc_break_oque = {}
@@ -5831,7 +5831,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
local saver = CreateFrame ("frame", nil, UIParent)
saver:RegisterEvent ("PLAYER_LOGOUT")
saver:SetScript ("OnEvent", function (...)
saver:SetScript ("OnEvent", function(...)
--save the time played on this class, run protected
pcall(function()
local className = select(2, UnitClass("player"))
@@ -6348,7 +6348,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> battleground parser
_detalhes.pvp_parser_frame:SetScript ("OnEvent", function (self, event)
_detalhes.pvp_parser_frame:SetScript ("OnEvent", function(self, event)
self:ReadPvPData()
end)