Format the text in the breakdown player list using the same font, size and outline of the damage window

This commit is contained in:
Tercio Jose
2022-10-09 17:12:13 -03:00
parent 61644c755a
commit 9974a87119
92 changed files with 5980 additions and 5978 deletions
+17 -17
View File
@@ -125,7 +125,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
ButtonMetaFunctions.GetMembers["textfont"] = gmember_textfont --alias
ButtonMetaFunctions.GetMembers["textsize"] = gmember_textsize --alias
ButtonMetaFunctions.__index = function (_table, _member_requested)
ButtonMetaFunctions.__index = function(_table, _member_requested)
local func = ButtonMetaFunctions.GetMembers [_member_requested]
if (func) then
@@ -143,12 +143,12 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
--tooltip
local smember_tooltip = function (_object, _value)
local smember_tooltip = function(_object, _value)
return _object:SetTooltip (_value)
end
--show
local smember_show = function (_object, _value)
local smember_show = function(_object, _value)
if (_value) then
return _object:Show()
else
@@ -157,7 +157,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
end
--hide
local smember_hide = function (_object, _value)
local smember_hide = function(_object, _value)
if (not _value) then
return _object:Show()
else
@@ -166,53 +166,53 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
end
--frame width
local smember_width = function (_object, _value)
local smember_width = function(_object, _value)
return _object.button:SetWidth (_value)
end
--frame height
local smember_height = function (_object, _value)
local smember_height = function(_object, _value)
return _object.button:SetHeight (_value)
end
--text
local smember_text = function (_object, _value)
local smember_text = function(_object, _value)
return _object.button.text:SetText (_value)
end
--function
local smember_function = function (_object, _value)
local smember_function = function(_object, _value)
return rawset(_object, "func", _value)
end
--param1
local smember_param1 = function (_object, _value)
local smember_param1 = function(_object, _value)
return rawset(_object, "param1", _value)
end
--param2
local smember_param2 = function (_object, _value)
local smember_param2 = function(_object, _value)
return rawset(_object, "param2", _value)
end
--text color
local smember_textcolor = function (_object, _value)
local smember_textcolor = function(_object, _value)
local _value1, _value2, _value3, _value4 = DF:ParseColors (_value)
return _object.button.text:SetTextColor (_value1, _value2, _value3, _value4)
end
--text font
local smember_textfont = function (_object, _value)
local smember_textfont = function(_object, _value)
return DF:SetFontFace (_object.button.text, _value)
end
--text size
local smember_textsize = function (_object, _value)
local smember_textsize = function(_object, _value)
return DF:SetFontSize (_object.button.text, _value)
end
--texture
local smember_texture = function (_object, _value)
local smember_texture = function(_object, _value)
if (type (_value) == "table") then
local _value1, _value2, _value3, _value4 = unpack (_value)
if (_value1) then
@@ -237,7 +237,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
end
--locked
local smember_locked = function (_object, _value)
local smember_locked = function(_object, _value)
if (_value) then
_object.button:SetMovable (false)
return rawset(_object, "is_locked", true)
@@ -249,7 +249,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
end
--text align
local smember_textalign = function (_object, _value)
local smember_textalign = function(_object, _value)
if (_value == "left" or _value == "<") then
_object.button.text:SetPoint ("left", _object.button, "left", 2, 0)
_object.capsule_textalign = "left"
@@ -282,7 +282,7 @@ DF:Mixin(ButtonMetaFunctions, DF.FrameMixin)
ButtonMetaFunctions.SetMembers ["locked"] = smember_locked
ButtonMetaFunctions.SetMembers ["textalign"] = smember_textalign
ButtonMetaFunctions.__newindex = function (_table, _key, _value)
ButtonMetaFunctions.__newindex = function(_table, _key, _value)
local func = ButtonMetaFunctions.SetMembers [_key]
if (func) then
return func (_table, _value)