Updated LibOpenRaid and DetailsFramework

This commit is contained in:
Tercio Jose
2022-10-09 19:47:56 -03:00
parent 9974a87119
commit 944178f76f
126 changed files with 15502 additions and 15495 deletions
+8 -8
View File
@@ -13,9 +13,9 @@ function Details:StartMeUp() --I'll never stop!
Details.lastBattlegroundStartTime = GetTime()
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> row single click, this determines what happen when the user click on a bar
--row single click, this determines what happen when the user click on a bar
--> single click row function replace
--single click row function replace
--damage, dps, damage taken, friendly fire
self.row_singleclick_overwrite[1] = {true, true, true, true, self.atributo_damage.ReportSingleFragsLine, self.atributo_damage.ReportEnemyDamageTaken, self.atributo_damage.ReportSingleVoidZoneLine, self.atributo_damage.ReportSingleDTBSLine}
--healing, hps, overheal, healing taken
@@ -37,7 +37,7 @@ function Details:StartMeUp() --I'll never stop!
self.click_to_report_color = {1, 0.8, 0, 1}
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialize
--initialize
C_Timer.After(2, function()
--test libOpenRaid deprecated code
--[=[
@@ -106,7 +106,7 @@ function Details:StartMeUp() --I'll never stop!
self.atributo_misc:UpdateSelectedToKFunction()
self.atributo_custom:UpdateSelectedToKFunction()
--> start instances updater
--start instances updater
self:CheckSwitchOnLogon()
function Details:ScheduledWindowUpdate(forced)
@@ -225,11 +225,11 @@ function Details:StartMeUp() --I'll never stop!
--player role
self.last_assigned_role = UnitGroupRolesAssigned and UnitGroupRolesAssigned("player")
--> start parser
--> load parser capture options
--start parser
--load parser capture options
self:CaptureRefresh()
--> register parser events
--register parser events
self.listener:RegisterEvent("PLAYER_REGEN_DISABLED")
self.listener:RegisterEvent("PLAYER_REGEN_ENABLED")
self.listener:RegisterEvent("UNIT_PET")
@@ -534,7 +534,7 @@ function Details:StartMeUp() --I'll never stop!
if (level == 1) then
if (Details.overall_clear_newtorghast) then
Details.historico:resetar_overall()
Details:Msg ("overall data are now reset.") --localize-me
Details:Msg("overall data are now reset.") --localize-me
end
end
end)