Updated LibOpenRaid and DetailsFramework
This commit is contained in:
+196
-196
@@ -1,10 +1,10 @@
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local _detalhes = _G._detalhes
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local L = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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--> default weaktable
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--default weaktable
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_detalhes.weaktable = {__mode = "v"}
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--> globals
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--globals
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--[[global]] DETAILS_WA_AURATYPE_ICON = 1
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--[[global]] DETAILS_WA_AURATYPE_TEXT = 2
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--[[global]] DETAILS_WA_AURATYPE_BAR = 3
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@@ -1421,12 +1421,12 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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--print (aura_type, spellid, use_spellid, spellname, name, icon_texture, target, stacksize, sound, chat, icon_text, icon_glow, encounter_id, group, icon_size, other_values)
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--> check if wa is installed
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--check if wa is installed
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if (not WeakAuras or not WeakAurasSaved) then
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return
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end
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--> check if there is a group for our auras
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--check if there is a group for our auras
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--[=[
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if (not WeakAurasSaved.displays ["Details! Aura Group"]) then
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local group = _detalhes.table.copy ({}, group_prototype)
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@@ -1443,7 +1443,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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return Details:Msg("feature disabled due to 9.0 changes.")
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end
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--> create the icon table
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--create the icon table
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local new_aura
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icon_size = icon_size or 40
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@@ -1482,10 +1482,10 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@spellid", spellid)
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new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@spell_casted", icon_text)
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--> size
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--size
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new_aura.fontSize = min (icon_size, 24)
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--> combat only
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--combat only
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if (in_combat) then
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new_aura.load.use_combat = true
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else
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@@ -1528,10 +1528,10 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@spellid", spellid)
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new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@title", icon_text)
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--> size
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--size
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new_aura.fontSize = min (icon_size, 24)
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--> combat only
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--combat only
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if (in_combat) then
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new_aura.load.use_combat = true
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else
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@@ -1540,7 +1540,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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elseif (other_values.dbm_timer_id or other_values.bw_timer_id) then --boss mods
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--> create the default aura table
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--create the default aura table
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if (aura_type == "icon") then
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new_aura = _detalhes.table.copy ({}, icon_dbm_timerbar_prototype)
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elseif (aura_type == "aurabar") then
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@@ -1549,7 +1549,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura = _detalhes.table.copy ({}, text_dbm_timerbar_prototype)
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end
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--> text and icon
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--text and icon
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if (aura_type == "aurabar") then
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icon_text = icon_text:gsub ("= ", "")
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icon_text = icon_text:gsub (" =", "")
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@@ -1561,7 +1561,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.displayIcon = icon_texture
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end
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--> size
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--size
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if (aura_type == "icon") then
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new_aura.width = icon_size
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new_aura.height = icon_size
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@@ -1572,7 +1572,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.fontSize = min (icon_size, 72)
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end
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--> trigger
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--trigger
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if (aura_type == "text") then
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local init_start = [[
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aura_env.ability_text = "@text"
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@@ -1768,7 +1768,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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_detalhes.table.overwrite (new_aura, add)
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end
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--> combat only
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--combat only
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if (in_combat) then
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new_aura.load = new_aura.load or {}
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new_aura.load.use_combat = true
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@@ -1782,7 +1782,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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tinsert (new_aura.trigger.spellIds, spellid)
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end
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--> if is a regular aura without using spells ids
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--if is a regular aura without using spells ids
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if (not use_spellid) then
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new_aura.trigger.useExactSpellId = false
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new_aura.useName = true
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@@ -1793,7 +1793,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.auraspellids = {tostring(spellid)}
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end
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--> check stack size
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--check stack size
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if (stacksize and stacksize >= 1) then
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stacksize = floor (stacksize)
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local add = _detalhes.table.copy ({}, stack_prototype)
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@@ -1801,7 +1801,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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_detalhes.table.overwrite (new_aura, add)
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end
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--> icon text
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--icon text
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if (icon_text and icon_text ~= "") then
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if (aura_type == "text") then
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new_aura.displayText = icon_text
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@@ -1812,7 +1812,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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end
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end
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--> size
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--size
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if (aura_type == "icon") then
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new_aura.width = icon_size
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new_aura.height = icon_size
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@@ -1827,14 +1827,14 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.id = name
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new_aura.displayIcon = icon_texture
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--> load by encounter id
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--load by encounter id
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if (encounter_id) then
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new_aura.load = new_aura.load or {}
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new_aura.load.use_encounterid = true
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new_aura.load.encounterid = tostring (encounter_id)
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end
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--> using sound
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--using sound
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if (sound and type (sound) == "table") then
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local add = _detalhes.table.copy ({}, sound_prototype_custom)
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add.actions.start.sound_path = sound.sound_path
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@@ -1847,14 +1847,14 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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_detalhes.table.overwrite (new_aura, add)
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end
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--> chat message
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--chat message
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if (chat and chat ~= "") then
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local add = _detalhes.table.copy ({}, chat_prototype)
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add.actions.start.message = chat
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_detalhes.table.overwrite (new_aura, add)
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end
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--> check if already exists a aura with this name
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--check if already exists a aura with this name
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if (WeakAurasSaved.displays [new_aura.id]) then
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for i = 2, 100 do
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if (not WeakAurasSaved.displays [new_aura.id .. " (" .. i .. ")"]) then
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@@ -1864,7 +1864,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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end
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end
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--> check is is using glow effect
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--check is is using glow effect
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if (icon_glow) then
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local add = _detalhes.table.copy ({}, glow_prototype)
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add.actions.start.glow_frame = "WeakAuras:" .. new_aura.id
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@@ -1876,16 +1876,16 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.cooldownTextEnabled = true
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end
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--> add the aura on a group
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--add the aura on a group
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if (group) then
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new_aura.parent = group
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if (new_aura.regionType == "icon") then
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--> adjust the width and height of the new aura following the existing auras on the group
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--adjust the width and height of the new aura following the existing auras on the group
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local normalWidth, normalHeight, amount = 0, 0, 0
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local allAurasInTheGroup = WeakAurasSaved.displays [group].controlledChildren
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for index, auraname in ipairs (allAurasInTheGroup) do
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for index, auraname in ipairs(allAurasInTheGroup) do
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local auraObject = WeakAurasSaved.displays [auraname]
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if (auraObject and auraObject.regionType == "icon") then
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amount = amount + 1
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@@ -1907,10 +1907,10 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
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new_aura.parent = nil
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end
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--> add the aura
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--add the aura
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WeakAuras.Add (new_aura)
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--> check if the options panel has loaded
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--check if the options panel has loaded
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local options_frame = WeakAuras.OptionsFrame and WeakAuras.OptionsFrame()
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if (options_frame) then
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if (options_frame and not options_frame:IsShown()) then
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@@ -1936,7 +1936,7 @@ end
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-- text_size 72
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function _detalhes:InitializeAuraCreationWindow() if true then return end
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local DetailsAuraPanel = CreateFrame ("frame", "DetailsAuraPanel", UIParent,"BackdropTemplate")
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local DetailsAuraPanel = CreateFrame("frame", "DetailsAuraPanel", UIParent,"BackdropTemplate")
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DetailsAuraPanel.Frame = DetailsAuraPanel
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DetailsAuraPanel.__name = L["STRING_CREATEAURA"]
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DetailsAuraPanel.real_name = "DETAILS_CREATEAURA"
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@@ -1968,7 +1968,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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DetailsAuraPanel.Initialized = true
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--> check if there is a group for our auras
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--check if there is a group for our auras
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if (WeakAuras and WeakAurasSaved) then
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if (not WeakAurasSaved.displays ["Details! Aura Group"]) then
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local group = _detalhes.table.copy ({}, group_prototype)
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@@ -1980,26 +1980,26 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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end
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end
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local f = DetailsAuraPanel or CreateFrame ("frame", "DetailsAuraPanel", UIParent,"BackdropTemplate")
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f:SetSize (800, 600)
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f:SetPoint ("center", UIParent, "center", 0, 150)
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local f = DetailsAuraPanel or CreateFrame("frame", "DetailsAuraPanel", UIParent,"BackdropTemplate")
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f:SetSize(800, 600)
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f:SetPoint("center", UIParent, "center", 0, 150)
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f:SetFrameStrata ("DIALOG")
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f:EnableMouse (true)
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f:SetMovable (true)
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f:SetToplevel (true)
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--background
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f.bg1 = f:CreateTexture (nil, "background")
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f.bg1:SetTexture ([[Interface\AddOns\Details\images\background]], true)
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f.bg1 = f:CreateTexture(nil, "background")
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f.bg1:SetTexture([[Interface\AddOns\Details\images\background]], true)
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f.bg1:SetAlpha (0.8)
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f.bg1:SetVertexColor (0.27, 0.27, 0.27)
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f.bg1:SetVertTile (true)
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f.bg1:SetHorizTile (true)
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f.bg1:SetSize (790, 454)
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f.bg1:SetSize(790, 454)
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f.bg1:SetAllPoints()
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f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
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f:SetBackdropColor (.5, .5, .5, .7)
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f:SetBackdropBorderColor (0, 0, 0, 1)
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f:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
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f:SetBackdropColor(.5, .5, .5, .7)
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f:SetBackdropBorderColor(0, 0, 0, 1)
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--register to libwindow
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local LibWindow = LibStub ("LibWindow-1.1")
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@@ -2008,40 +2008,40 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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LibWindow.MakeDraggable (f)
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LibWindow.SavePosition (f)
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f:SetScript ("OnMouseDown", function(self, button)
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f:SetScript("OnMouseDown", function(self, button)
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if (button == "RightButton") then
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f:Hide()
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end
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end)
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--titlebar
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f.TitleBar = CreateFrame ("frame", "$parentTitleBar", f,"BackdropTemplate")
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f.TitleBar:SetPoint ("topleft", f, "topleft", 2, -3)
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f.TitleBar:SetPoint ("topright", f, "topright", -2, -3)
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f.TitleBar:SetHeight (20)
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f.TitleBar:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f.TitleBar:SetBackdropColor (.2, .2, .2, 1)
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f.TitleBar:SetBackdropBorderColor (0, 0, 0, 1)
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f.TitleBar = CreateFrame("frame", "$parentTitleBar", f,"BackdropTemplate")
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f.TitleBar:SetPoint("topleft", f, "topleft", 2, -3)
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f.TitleBar:SetPoint("topright", f, "topright", -2, -3)
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f.TitleBar:SetHeight(20)
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f.TitleBar:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f.TitleBar:SetBackdropColor(.2, .2, .2, 1)
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f.TitleBar:SetBackdropBorderColor(0, 0, 0, 1)
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--close button
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f.Close = CreateFrame ("button", "$parentCloseButton", f, "BackdropTemplate")
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f.Close:SetPoint ("right", f.TitleBar, "right", -2, 0)
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f.Close:SetSize (16, 16)
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f.Close = CreateFrame("button", "$parentCloseButton", f, "BackdropTemplate")
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f.Close:SetPoint("right", f.TitleBar, "right", -2, 0)
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f.Close:SetSize(16, 16)
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f.Close:SetNormalTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetHighlightTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetPushedTexture ([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetNormalTexture([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetHighlightTexture([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:SetPushedTexture([[Interface\GLUES\LOGIN\Glues-CheckBox-Check]])
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f.Close:GetNormalTexture():SetDesaturated(true)
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f.Close:GetHighlightTexture():SetDesaturated(true)
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f.Close:GetPushedTexture():SetDesaturated(true)
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f.Close:SetAlpha (0.7)
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f.Close:SetScript ("OnClick", function() f:Hide() end)
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f.Close:SetScript("OnClick", function() f:Hide() end)
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--title
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f.Title = f.TitleBar:CreateFontString ("$parentTitle", "overlay", "GameFontNormal")
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f.Title:SetPoint ("center", f.TitleBar, "center")
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f.Title:SetText ("Details! Create Aura")
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f.Title:SetPoint("center", f.TitleBar, "center")
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f.Title:SetText("Details! Create Aura")
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local fw = _detalhes:GetFramework()
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@@ -2052,10 +2052,10 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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local button_template = fw:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
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--aura name
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local name_label = fw:CreateLabel (f, "Aura Name: ", nil, nil, "GameFontNormal")
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local name_label = fw:CreateLabel(f, "Aura Name: ", nil, nil, "GameFontNormal")
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local name_textentry = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "AuraName", "$parentAuraName")
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name_textentry:SetTemplate (slider_template)
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name_textentry:SetPoint ("left", name_label, "right", 2, 0)
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name_textentry:SetPoint("left", name_label, "right", 2, 0)
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f.name = name_textentry
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--aura type
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@@ -2073,18 +2073,18 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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return aura_type_table
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end
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local aura_type = fw:CreateDropDown (f, aura_type_options, 1, 150, 20, "AuraTypeDropdown", "$parentAuraTypeDropdown")
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local aura_type_label = fw:CreateLabel (f, "Aura Type: ", nil, nil, "GameFontNormal")
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aura_type:SetPoint ("left", aura_type_label, "right", 2, 0)
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local aura_type_label = fw:CreateLabel(f, "Aura Type: ", nil, nil, "GameFontNormal")
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aura_type:SetPoint("left", aura_type_label, "right", 2, 0)
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aura_type:Hide()
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local Icon_IconAuraType = fw:CreateImage (f, [[Interface\AddOns\Details\images\icons2]], 32, 32, "overlay", {200/512, 232/512, 336/512, 368/512}, nil, nil)
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Icon_IconAuraType:SetPoint ("topleft", aura_type_label, "bottomleft", 10, -16)
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Icon_IconAuraType:SetPoint("topleft", aura_type_label, "bottomleft", 10, -16)
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local Icon_StatusbarAuraType = fw:CreateImage (f, [[Interface\AddOns\Details\images\icons2]], 92, 12, "overlay", {235/512, 327/512, 336/512, 348/512}, nil, nil)
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Icon_StatusbarAuraType:SetPoint ("topleft", aura_type_label, "bottomleft", 60, -26)
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Icon_StatusbarAuraType:SetPoint("topleft", aura_type_label, "bottomleft", 60, -26)
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local Icon_TextOnlyAuraType = fw:CreateImage (f, [[Interface\AddOns\Details\images\icons2]], 57, 8, "overlay", {250/512, 306/512, 360/512, 367/512}, nil, nil)
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Icon_TextOnlyAuraType:SetPoint ("topleft", aura_type_label, "bottomleft", 170, -28)
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Icon_TextOnlyAuraType:SetPoint("topleft", aura_type_label, "bottomleft", 170, -28)
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local AuraTypeSelectedColor = {1, 1, 1, 0.3}
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local AuraTypeBorderColor = {.3, .3, .3, 0.5}
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@@ -2092,7 +2092,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
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|
||||
local OnSelectAuraType = function(self, fixedParam, auraType, noUpdate)
|
||||
|
||||
if (type (auraType) == "number") then
|
||||
if (type(auraType) == "number") then
|
||||
if (auraType == 1) then
|
||||
auraType = "icon"
|
||||
elseif (auraType == 2) then
|
||||
@@ -2102,57 +2102,57 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
end
|
||||
end
|
||||
|
||||
f.IconAuraTypeButton:SetBackdropColor (0, 0, 0, 0.05)
|
||||
f.StatusbarAuraTypeButton:SetBackdropColor (0, 0, 0, 0.05)
|
||||
f.TextOnlyAuraTypeButton:SetBackdropColor (0, 0, 0, 0.05)
|
||||
f.IconAuraTypeButton:SetBackdropColor(0, 0, 0, 0.05)
|
||||
f.StatusbarAuraTypeButton:SetBackdropColor(0, 0, 0, 0.05)
|
||||
f.TextOnlyAuraTypeButton:SetBackdropColor(0, 0, 0, 0.05)
|
||||
|
||||
f.IconAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
f.StatusbarAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
f.TextOnlyAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
f.IconAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
f.StatusbarAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
f.TextOnlyAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
|
||||
if (auraType == "icon") then
|
||||
f.IconAuraTypeButton:SetBackdropColor (unpack (AuraTypeSelectedColor))
|
||||
f.IconAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderSelectedColor))
|
||||
f.IconAuraTypeButton:SetBackdropColor(unpack (AuraTypeSelectedColor))
|
||||
f.IconAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderSelectedColor))
|
||||
elseif (auraType == "aurabar") then
|
||||
f.StatusbarAuraTypeButton:SetBackdropColor (unpack (AuraTypeSelectedColor))
|
||||
f.StatusbarAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderSelectedColor))
|
||||
f.StatusbarAuraTypeButton:SetBackdropColor(unpack (AuraTypeSelectedColor))
|
||||
f.StatusbarAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderSelectedColor))
|
||||
elseif (auraType == "text") then
|
||||
f.TextOnlyAuraTypeButton:SetBackdropColor (unpack (AuraTypeSelectedColor))
|
||||
f.TextOnlyAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderSelectedColor))
|
||||
f.TextOnlyAuraTypeButton:SetBackdropColor(unpack (AuraTypeSelectedColor))
|
||||
f.TextOnlyAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderSelectedColor))
|
||||
end
|
||||
|
||||
aura_type:SetValue (auraType)
|
||||
aura_type:SetValue(auraType)
|
||||
if (f.UpdateLabels and not noUpdate) then
|
||||
f:UpdateLabels()
|
||||
end
|
||||
end
|
||||
f.OnSelectAuraType = OnSelectAuraType
|
||||
|
||||
local AuraTypeBackground = f:CreateTexture (nil, "border")
|
||||
local AuraTypeBackground = f:CreateTexture(nil, "border")
|
||||
AuraTypeBackground:SetColorTexture (.4, .4, .4, .1)
|
||||
AuraTypeBackground:SetHeight (64)
|
||||
AuraTypeBackground:SetPoint ("topleft", f, "topleft", 10, -79)
|
||||
AuraTypeBackground:SetPoint ("topright", f, "topright", -10, -79)
|
||||
AuraTypeBackground:SetHeight(64)
|
||||
AuraTypeBackground:SetPoint("topleft", f, "topleft", 10, -79)
|
||||
AuraTypeBackground:SetPoint("topright", f, "topright", -10, -79)
|
||||
|
||||
local Icon_IconAuraTypeButton = fw:CreateButton (f, OnSelectAuraType, 46, 46, "", "icon", nil, nil, "IconAuraTypeButton")
|
||||
local Icon_StatusbarAuraTypeButton = fw:CreateButton (f, OnSelectAuraType, 100, 46, "", "aurabar", nil, nil, "StatusbarAuraTypeButton")
|
||||
local Icon_TextOnlyAuraTypeButton = fw:CreateButton (f, OnSelectAuraType, 69, 46, "", "text", nil, nil, "TextOnlyAuraTypeButton")
|
||||
|
||||
Icon_IconAuraTypeButton:SetPoint ("center", Icon_IconAuraType, "center")
|
||||
Icon_StatusbarAuraTypeButton:SetPoint ("center", Icon_StatusbarAuraType, "center")
|
||||
Icon_TextOnlyAuraTypeButton:SetPoint ("center", Icon_TextOnlyAuraType, "center")
|
||||
Icon_IconAuraTypeButton:SetPoint("center", Icon_IconAuraType, "center")
|
||||
Icon_StatusbarAuraTypeButton:SetPoint("center", Icon_StatusbarAuraType, "center")
|
||||
Icon_TextOnlyAuraTypeButton:SetPoint("center", Icon_TextOnlyAuraType, "center")
|
||||
|
||||
Icon_IconAuraTypeButton:SetBackdrop ({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_IconAuraTypeButton:SetBackdropColor (unpack (AuraTypeSelectedColor))
|
||||
Icon_IconAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
Icon_IconAuraTypeButton:SetBackdrop({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_IconAuraTypeButton:SetBackdropColor(unpack (AuraTypeSelectedColor))
|
||||
Icon_IconAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
|
||||
Icon_StatusbarAuraTypeButton:SetBackdrop ({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_StatusbarAuraTypeButton:SetBackdropColor (0, 0, 0, 0.05)
|
||||
Icon_StatusbarAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
Icon_StatusbarAuraTypeButton:SetBackdrop({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_StatusbarAuraTypeButton:SetBackdropColor(0, 0, 0, 0.05)
|
||||
Icon_StatusbarAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdrop ({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdropColor (0, 0, 0, 0.05)
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdropBorderColor (unpack (AuraTypeBorderColor))
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdrop({edgeFile = [[Interface\AddOns\Details\images\dotted]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdropColor(0, 0, 0, 0.05)
|
||||
Icon_TextOnlyAuraTypeButton:SetBackdropBorderColor(unpack (AuraTypeBorderColor))
|
||||
|
||||
--trigger list
|
||||
--target
|
||||
@@ -2185,8 +2185,8 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
return aura_on_table
|
||||
end
|
||||
local aura_on = fw:CreateDropDown (f, aura_on_options, 1, 150, 20, "AuraOnDropdown", "$parentAuraOnDropdown")
|
||||
local aura_on_label = fw:CreateLabel (f, "Trigger On: ", nil, nil, "GameFontNormal")
|
||||
aura_on:SetPoint ("left", aura_on_label, "right", 2, 0)
|
||||
local aura_on_label = fw:CreateLabel(f, "Trigger On: ", nil, nil, "GameFontNormal")
|
||||
aura_on:SetPoint("left", aura_on_label, "right", 2, 0)
|
||||
aura_on:Hide()
|
||||
|
||||
local triggerList = {
|
||||
@@ -2206,9 +2206,9 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
local SetTriggerState = function(triggerID)
|
||||
for i = 1, #triggerList do
|
||||
triggerList[i].checkBox:SetValue (false)
|
||||
triggerList[i].checkBox:SetValue(false)
|
||||
if (triggerList[i].value == triggerID) then
|
||||
triggerList[i].checkBox:SetValue (true)
|
||||
triggerList[i].checkBox:SetValue(true)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -2218,7 +2218,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
local OnChangeTriggerState = function(self, triggerID, state)
|
||||
SetTriggerState (triggerID)
|
||||
aura_on:SetValue (triggerID)
|
||||
aura_on:SetValue(triggerID)
|
||||
|
||||
if (f.UpdateLabels) then
|
||||
f:UpdateLabels()
|
||||
@@ -2231,10 +2231,10 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
checkBox:SetAsCheckBox()
|
||||
checkBox:SetFixedParameter (triggerList [i].value)
|
||||
|
||||
checkBox:SetSize (20, 20)
|
||||
checkBox:SetPoint ("topleft", aura_on_label, "bottomleft", 0, 12 + (-i*20))
|
||||
local label = fw:CreateLabel (f, triggerList [i].name)
|
||||
label:SetPoint ("left", checkBox, "right", 2, 0)
|
||||
checkBox:SetSize(20, 20)
|
||||
checkBox:SetPoint("topleft", aura_on_label, "bottomleft", 0, 12 + (-i*20))
|
||||
local label = fw:CreateLabel(f, triggerList [i].name)
|
||||
label:SetPoint("left", checkBox, "right", 2, 0)
|
||||
|
||||
triggerList [i].checkBox = checkBox
|
||||
end
|
||||
@@ -2243,39 +2243,39 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
|
||||
--spellname
|
||||
local spellname_label = fw:CreateLabel (f, "Spell Name: ", nil, nil, "GameFontNormal")
|
||||
local spellname_label = fw:CreateLabel(f, "Spell Name: ", nil, nil, "GameFontNormal")
|
||||
local spellname_textentry = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "SpellName", "$parentSpellName")
|
||||
spellname_textentry:SetTemplate (slider_template)
|
||||
spellname_textentry:SetPoint ("left", spellname_label, "right", 2, 0)
|
||||
spellname_textentry:SetPoint("left", spellname_label, "right", 2, 0)
|
||||
f.spellname = spellname_textentry
|
||||
spellname_textentry.tooltip = "Spell/Debuff/Buff to be tracked."
|
||||
|
||||
--spellid
|
||||
local auraid_label = fw:CreateLabel (f, "Spell Id: ", nil, nil, "GameFontNormal")
|
||||
local auraid_label = fw:CreateLabel(f, "Spell Id: ", nil, nil, "GameFontNormal")
|
||||
local auraid_textentry = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "AuraSpellId", "$parentAuraSpellId")
|
||||
auraid_textentry:SetTemplate (slider_template)
|
||||
auraid_textentry:Disable()
|
||||
auraid_textentry:SetPoint ("left", auraid_label, "right", 2, 0)
|
||||
auraid_textentry:SetPoint("left", auraid_label, "right", 2, 0)
|
||||
|
||||
--use spellid
|
||||
local usespellid_label = fw:CreateLabel (f, "Use SpellId: ", nil, nil, "GameFontNormal")
|
||||
local usespellid_label = fw:CreateLabel(f, "Use SpellId: ", nil, nil, "GameFontNormal")
|
||||
local aura_use_spellid = fw:CreateSwitch (f, function(_, _, state) if (state) then auraid_textentry:Enable() else auraid_textentry:Disable() end end, false, nil, nil, nil, nil, "UseSpellId")
|
||||
aura_use_spellid:SetTemplate (fw:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
|
||||
aura_use_spellid:SetAsCheckBox()
|
||||
|
||||
aura_use_spellid:SetPoint ("left", usespellid_label, "right", 2, 0)
|
||||
aura_use_spellid:SetPoint("left", usespellid_label, "right", 2, 0)
|
||||
aura_use_spellid.tooltip = "Use the spell id instead of the spell name, for advanced users."
|
||||
|
||||
--in combat only
|
||||
local incombat_label = fw:CreateLabel (f, "Only in Combat: ", nil, nil, "GameFontNormal")
|
||||
local incombat_label = fw:CreateLabel(f, "Only in Combat: ", nil, nil, "GameFontNormal")
|
||||
local aura_incombat = fw:CreateSwitch (f, function(_, _, state) end, true, nil, nil, nil, nil, "UseInCombat")
|
||||
aura_incombat:SetTemplate (fw:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
|
||||
aura_incombat:SetAsCheckBox()
|
||||
aura_incombat:SetPoint ("left", incombat_label, "right", 2, 0)
|
||||
aura_incombat:SetPoint("left", incombat_label, "right", 2, 0)
|
||||
aura_incombat.tooltip = "Only active when in combat."
|
||||
|
||||
--aura icon
|
||||
local icon_label = fw:CreateLabel (f, "Icon: ", nil, nil, "GameFontNormal")
|
||||
local icon_label = fw:CreateLabel(f, "Icon: ", nil, nil, "GameFontNormal")
|
||||
local icon_button_func = function(texture)
|
||||
f.IconButton.icon.texture = texture
|
||||
end
|
||||
@@ -2283,30 +2283,30 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
local icon_button_icon = fw:NewImage (icon_pick_button, [[Interface\ICONS\TEMP]], 19, 19, "background", nil, "icon", "$parentIcon")
|
||||
icon_pick_button:InstallCustomTexture()
|
||||
|
||||
icon_pick_button:SetPoint ("left", icon_label, "right", 2, 0)
|
||||
icon_button_icon:SetPoint ("left", icon_label, "right", 2, 0)
|
||||
icon_pick_button:SetPoint("left", icon_label, "right", 2, 0)
|
||||
icon_button_icon:SetPoint("left", icon_label, "right", 2, 0)
|
||||
|
||||
f.icon = icon_button_icon
|
||||
|
||||
--is cooldown
|
||||
local iscooldown_label = fw:CreateLabel (f, "Cooldown Animation: ", nil, nil, "GameFontNormal")
|
||||
local iscooldown_label = fw:CreateLabel(f, "Cooldown Animation: ", nil, nil, "GameFontNormal")
|
||||
local aura_iscooldown = fw:CreateSwitch (f, function(_, _, state) end, true, nil, nil, nil, nil, "IsCooldown")
|
||||
aura_iscooldown:SetTemplate (fw:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
|
||||
aura_iscooldown:SetAsCheckBox()
|
||||
aura_iscooldown:SetPoint ("left", iscooldown_label, "right", 2, 0)
|
||||
aura_iscooldown:SetPoint("left", iscooldown_label, "right", 2, 0)
|
||||
aura_iscooldown.tooltip = "Only active when in combat."
|
||||
|
||||
--stack
|
||||
local stack_slider = fw:NewSlider (f, f, "$parentStackSlider", "StackSlider", 150, 20, 0, 30, 1, 0, true)
|
||||
stack_slider.useDecimals = true
|
||||
stack_slider:SetTemplate (slider_template)
|
||||
local stack_label = fw:CreateLabel (f, "Trigger Stack Size: ", nil, nil, "GameFontNormal")
|
||||
stack_slider:SetPoint ("left", stack_label, "right", 2, 0)
|
||||
local stack_label = fw:CreateLabel(f, "Trigger Stack Size: ", nil, nil, "GameFontNormal")
|
||||
stack_slider:SetPoint("left", stack_label, "right", 2, 0)
|
||||
stack_slider.tooltip = "Minimum amount of stacks to trigger the aura."
|
||||
|
||||
--sound effect
|
||||
local play_sound = function(self, fixedParam, file)
|
||||
if (type (file) == "table") then
|
||||
if (type(file) == "table") then
|
||||
PlaySoundFile (file.sound_path, "Master")
|
||||
else
|
||||
PlaySoundFile (file, "Master")
|
||||
@@ -2385,10 +2385,10 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
table.sort (sounds, sort)
|
||||
|
||||
for _, sound in ipairs (sounds) do
|
||||
if (sound.name:find ("D_")) then --> details sound
|
||||
for _, sound in ipairs(sounds) do
|
||||
if (sound.name:find ("D_")) then --details sound
|
||||
tinsert (t, {color = "orange", label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
|
||||
elseif (sound.gamesound) then --> game sound
|
||||
elseif (sound.gamesound) then --game sound
|
||||
tinsert (t, {color = "yellow", label = sound.name, value = {sound_path = sound.file}, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
|
||||
else
|
||||
tinsert (t, {label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
|
||||
@@ -2398,26 +2398,26 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
end
|
||||
local sound_effect = fw:CreateDropDown (f, sound_options, 1, 150, 20, "SoundEffectDropdown", "$parentSoundEffectDropdown")
|
||||
sound_effect:SetTemplate (slider_template)
|
||||
local sound_effect_label = fw:CreateLabel (f, "Play Sound: ", nil, nil, "GameFontNormal")
|
||||
sound_effect:SetPoint ("left", sound_effect_label, "right", 2, 0)
|
||||
local sound_effect_label = fw:CreateLabel(f, "Play Sound: ", nil, nil, "GameFontNormal")
|
||||
sound_effect:SetPoint("left", sound_effect_label, "right", 2, 0)
|
||||
sound_effect.tooltip = "Sound played when the aura triggers."
|
||||
|
||||
--say something
|
||||
local say_something_label = fw:CreateLabel (f, "/Say on Trigger: ", nil, nil, "GameFontNormal")
|
||||
local say_something_label = fw:CreateLabel(f, "/Say on Trigger: ", nil, nil, "GameFontNormal")
|
||||
local say_something = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "SaySomething", "$parentSaySomething")
|
||||
say_something:SetTemplate (slider_template)
|
||||
say_something:SetPoint ("left", say_something_label, "right", 2, 0)
|
||||
say_something:SetPoint("left", say_something_label, "right", 2, 0)
|
||||
say_something.tooltip = "Your character /say this phrase when the aura triggers."
|
||||
|
||||
--aura text
|
||||
local aura_text_label = fw:CreateLabel (f, "Aura Text: ", nil, nil, "GameFontNormal")
|
||||
local aura_text_label = fw:CreateLabel(f, "Aura Text: ", nil, nil, "GameFontNormal")
|
||||
local aura_text = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "AuraText", "$parentAuraText")
|
||||
aura_text:SetTemplate (slider_template)
|
||||
aura_text:SetPoint ("left", aura_text_label, "right", 2, 0)
|
||||
aura_text:SetPoint("left", aura_text_label, "right", 2, 0)
|
||||
aura_text.tooltip = "Text shown at aura's icon right side."
|
||||
|
||||
--apply glow
|
||||
local useglow_label = fw:CreateLabel (f, "Glow Effect: ", nil, nil, "GameFontNormal")
|
||||
local useglow_label = fw:CreateLabel(f, "Glow Effect: ", nil, nil, "GameFontNormal")
|
||||
local useglow = fw:CreateSwitch (f, function(self, _, state)
|
||||
if (state and self.glow_test) then
|
||||
self.glow_test:Show()
|
||||
@@ -2432,26 +2432,26 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
useglow:SetTemplate (fw:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
|
||||
useglow:SetAsCheckBox()
|
||||
|
||||
useglow:SetPoint ("left", useglow_label, "right", 2, 0)
|
||||
useglow:SetPoint("left", useglow_label, "right", 2, 0)
|
||||
useglow.tooltip = "Do not rename the aura on WeakAuras options panel or the glow effect may not work."
|
||||
|
||||
useglow.glow_test = CreateFrame ("frame", "DetailsAuraTextGlowTest", useglow.widget, "ActionBarButtonSpellActivationAlert")
|
||||
useglow.glow_test:SetPoint ("topleft", useglow.widget, "topleft", -20, 2)
|
||||
useglow.glow_test:SetPoint ("bottomright", useglow.widget, "bottomright", 20, -2)
|
||||
useglow.glow_test = CreateFrame("frame", "DetailsAuraTextGlowTest", useglow.widget, "ActionBarButtonSpellActivationAlert")
|
||||
useglow.glow_test:SetPoint("topleft", useglow.widget, "topleft", -20, 2)
|
||||
useglow.glow_test:SetPoint("bottomright", useglow.widget, "bottomright", 20, -2)
|
||||
useglow.glow_test:Hide()
|
||||
|
||||
--encounter id
|
||||
local encounterid_label = fw:CreateLabel (f, "Encounter ID: ", nil, nil, "GameFontNormal")
|
||||
local encounterid_label = fw:CreateLabel(f, "Encounter ID: ", nil, nil, "GameFontNormal")
|
||||
local encounterid = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20, "EncounterIdText", "$parentEncounterIdText")
|
||||
encounterid:SetTemplate (slider_template)
|
||||
encounterid:SetPoint ("left", encounterid_label, "right", 2, 0)
|
||||
encounterid:SetPoint("left", encounterid_label, "right", 2, 0)
|
||||
encounterid.tooltip = "Only load this aura for this raid encounter."
|
||||
|
||||
--size
|
||||
local icon_size_slider = fw:NewSlider (f, f, "$parentIconSizeSlider", "IconSizeSlider", 150, 20, 8, 256, 1, 64)
|
||||
local icon_size_label = fw:CreateLabel (f, "Size: ", nil, nil, "GameFontNormal")
|
||||
local icon_size_label = fw:CreateLabel(f, "Size: ", nil, nil, "GameFontNormal")
|
||||
icon_size_slider:SetTemplate (slider_template)
|
||||
icon_size_slider:SetPoint ("left", icon_size_label, "right", 2, 0)
|
||||
icon_size_slider:SetPoint("left", icon_size_label, "right", 2, 0)
|
||||
icon_size_slider.tooltip = "Icon size, width and height."
|
||||
|
||||
--aura addon
|
||||
@@ -2464,8 +2464,8 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
end
|
||||
local aura_addon = fw:CreateDropDown (f, addon_options, 1, 150, 20, "AuraAddonDropdown", "$parentAuraAddonDropdown")
|
||||
aura_addon:SetTemplate (slider_template)
|
||||
local aura_addon_label = fw:CreateLabel (f, "Addon: ", nil, nil, "GameFontNormal")
|
||||
aura_addon:SetPoint ("left", aura_addon_label, "right", 2, 0)
|
||||
local aura_addon_label = fw:CreateLabel(f, "Addon: ", nil, nil, "GameFontNormal")
|
||||
aura_addon:SetPoint("left", aura_addon_label, "right", 2, 0)
|
||||
|
||||
--weakauras - group
|
||||
|
||||
@@ -2489,10 +2489,10 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
return t
|
||||
end
|
||||
|
||||
local weakauras_folder_label = fw:CreateLabel (f, "WeakAuras Group: ", nil, nil, "GameFontNormal")
|
||||
local weakauras_folder_label = fw:CreateLabel(f, "WeakAuras Group: ", nil, nil, "GameFontNormal")
|
||||
local weakauras_folder = fw:CreateDropDown (f, weakauras_folder_options, 1, 150, 20, "WeakaurasFolderDropdown", "$parentWeakaurasFolder")
|
||||
weakauras_folder:SetTemplate (slider_template)
|
||||
weakauras_folder:SetPoint ("left", weakauras_folder_label, "right", 2, 0)
|
||||
weakauras_folder:SetPoint("left", weakauras_folder_label, "right", 2, 0)
|
||||
|
||||
--make new group
|
||||
local create_wa_group = function()
|
||||
@@ -2536,18 +2536,18 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
weakauras_folder:Select (groupName)
|
||||
end
|
||||
|
||||
local weakauras_newgroup_label = fw:CreateLabel (f, "New WeakAuras Group: ", nil, nil, "GameFontNormal")
|
||||
local weakauras_newgroup_label = fw:CreateLabel(f, "New WeakAuras Group: ", nil, nil, "GameFontNormal")
|
||||
local weakauras_newgroup_textentry = fw:CreateTextEntry (f, create_wa_group, 150, 20, "NewWeakaurasGroupTextEntry", "$parentNewWeakaurasGroup")
|
||||
weakauras_newgroup_textentry:SetTemplate (slider_template)
|
||||
weakauras_newgroup_textentry:SetPoint ("left", weakauras_newgroup_label, "right", 2, 0)
|
||||
weakauras_newgroup_textentry:SetPoint("left", weakauras_newgroup_label, "right", 2, 0)
|
||||
f.weakauras_newgroup = weakauras_newgroup_textentry
|
||||
weakauras_newgroup_textentry.tooltip = "Enter the name of the new group"
|
||||
|
||||
local weakauras_newgroup_button = fw:CreateButton (f, create_wa_group, 106, 20, "Create Group")
|
||||
weakauras_newgroup_button:SetTemplate (slider_template)
|
||||
weakauras_newgroup_button:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
|
||||
weakauras_newgroup_button:SetWidth (100)
|
||||
weakauras_newgroup_button:SetPoint ("left", weakauras_newgroup_textentry, "right", 2, 0)
|
||||
weakauras_newgroup_button:SetWidth(100)
|
||||
weakauras_newgroup_button:SetPoint("left", weakauras_newgroup_textentry, "right", 2, 0)
|
||||
|
||||
|
||||
--create
|
||||
@@ -2589,11 +2589,11 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
local create_button = fw:CreateButton (f, create_func, 106, 20, L["STRING_CREATEAURA"])
|
||||
create_button:SetTemplate (slider_template)
|
||||
create_button:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
|
||||
create_button:SetWidth (160)
|
||||
create_button:SetWidth(160)
|
||||
|
||||
local cancel_button = fw:CreateButton (f, function() name_textentry:ClearFocus(); f:Hide() end, 106, 20, "Cancel")
|
||||
cancel_button:SetTemplate (_detalhes.gump:GetTemplate ("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
|
||||
cancel_button:SetWidth (160)
|
||||
cancel_button:SetWidth(160)
|
||||
|
||||
|
||||
create_button:SetIcon ([[Interface\Buttons\UI-CheckBox-Check]], nil, nil, nil, {0.125, 0.875, 0.125, 0.875}, nil, 4, 2)
|
||||
@@ -2604,36 +2604,36 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
local y_start = 21
|
||||
|
||||
--aura name and the type
|
||||
name_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*1) + (25)) * -1)
|
||||
aura_type_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*2) + (25)) * -1)
|
||||
name_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*1) + (25)) * -1)
|
||||
aura_type_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*2) + (25)) * -1)
|
||||
|
||||
--triggers
|
||||
aura_on_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*4) + (65)) * -1)
|
||||
stack_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*17) + (65)) * -1)
|
||||
encounterid_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*18) + (65)) * -1)
|
||||
aura_on_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*4) + (65)) * -1)
|
||||
stack_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*17) + (65)) * -1)
|
||||
encounterid_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*18) + (65)) * -1)
|
||||
|
||||
--about the spell
|
||||
spellname_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*20) + (45)) * -1)
|
||||
usespellid_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*21) + (45)) * -1)
|
||||
auraid_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*22) + (45)) * -1)
|
||||
incombat_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*23) + (45)) * -1)
|
||||
spellname_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*20) + (45)) * -1)
|
||||
usespellid_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*21) + (45)) * -1)
|
||||
auraid_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*22) + (45)) * -1)
|
||||
incombat_label:SetPoint("topleft", f, "topleft", x_start, ((y_start*23) + (45)) * -1)
|
||||
|
||||
--configuration
|
||||
icon_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*6) + (47)) * -1)
|
||||
sound_effect_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*7) + (47)) * -1)
|
||||
say_something_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*8) + (47)) * -1)
|
||||
aura_text_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*9) + (47)) * -1)
|
||||
useglow_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*10) + (47)) * -1)
|
||||
iscooldown_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*11) + (47)) * -1)
|
||||
icon_size_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*12) + (47)) * -1)
|
||||
icon_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*6) + (47)) * -1)
|
||||
sound_effect_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*7) + (47)) * -1)
|
||||
say_something_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*8) + (47)) * -1)
|
||||
aura_text_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*9) + (47)) * -1)
|
||||
useglow_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*10) + (47)) * -1)
|
||||
iscooldown_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*11) + (47)) * -1)
|
||||
icon_size_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*12) + (47)) * -1)
|
||||
|
||||
aura_addon_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*17) + (60)) * -1)
|
||||
weakauras_folder_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*18) + (60)) * -1)
|
||||
weakauras_newgroup_label:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*19) + (60)) * -1)
|
||||
aura_addon_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*17) + (60)) * -1)
|
||||
weakauras_folder_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*18) + (60)) * -1)
|
||||
weakauras_newgroup_label:SetPoint("topleft", f, "topleft", x2_start, ((y_start*19) + (60)) * -1)
|
||||
|
||||
|
||||
create_button:SetPoint ("topleft", f, "topleft", x2_start, ((y_start*21) + (60)) * -1)
|
||||
cancel_button:SetPoint ("left", create_button, "right", 20, 0)
|
||||
create_button:SetPoint("topleft", f, "topleft", x2_start, ((y_start*21) + (60)) * -1)
|
||||
cancel_button:SetPoint("left", create_button, "right", 20, 0)
|
||||
|
||||
function f:UpdateLabels()
|
||||
|
||||
@@ -2642,7 +2642,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
f.StackSlider:Enable()
|
||||
f.StackSlider.tooltip = "Minimum amount of stacks to trigger the aura."
|
||||
f.StackSlider:SetValue (0)
|
||||
f.StackSlider:SetValue(0)
|
||||
f.SpellName:Enable()
|
||||
f.UseSpellId:Enable()
|
||||
f.AuraSpellId:Enable()
|
||||
@@ -2654,41 +2654,41 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
f.IconButton:Enable()
|
||||
f.AuraOnDropdown:Enable()
|
||||
f.AuraText:Enable()
|
||||
f.AuraText:SetText ("")
|
||||
f.AuraText:SetText("")
|
||||
aura_text_label.text = "Aura Text: "
|
||||
f.UseGlow:Enable()
|
||||
f.IsCooldown:Enable()
|
||||
|
||||
if (aura_type == "icon") then
|
||||
aura_text_label:SetText ("Icon Text: ")
|
||||
icon_size_label:SetText ("Width/Height: ")
|
||||
f.IconSizeSlider:SetValue (64)
|
||||
aura_text_label:SetText("Icon Text: ")
|
||||
icon_size_label:SetText("Width/Height: ")
|
||||
f.IconSizeSlider:SetValue(64)
|
||||
|
||||
elseif (aura_type == "text") then
|
||||
aura_text_label:SetText ("Text: ")
|
||||
icon_size_label:SetText ("Font Size: ")
|
||||
f.IconSizeSlider:SetValue (12)
|
||||
aura_text_label:SetText("Text: ")
|
||||
icon_size_label:SetText("Font Size: ")
|
||||
f.IconSizeSlider:SetValue(12)
|
||||
f.IsCooldown:Disable()
|
||||
|
||||
elseif (aura_type == "aurabar") then
|
||||
aura_text_label:SetText ("Left Text: ")
|
||||
icon_size_label:SetText ("Bar Width: ")
|
||||
f.IconSizeSlider:SetValue (250)
|
||||
aura_text_label:SetText("Left Text: ")
|
||||
icon_size_label:SetText("Bar Width: ")
|
||||
f.IconSizeSlider:SetValue(250)
|
||||
f.IsCooldown:Disable()
|
||||
end
|
||||
|
||||
if (trigger >= 1 and trigger <= 19) then --buff and debuff
|
||||
stack_label:SetText ("Trigger Stack Size: ")
|
||||
stack_label:SetText("Trigger Stack Size: ")
|
||||
|
||||
elseif (trigger >= 20 and trigger <= 29) then --cast end cast start
|
||||
stack_label:SetText ("Cast Duration: ")
|
||||
f.StackSlider:SetValue (2)
|
||||
stack_label:SetText("Cast Duration: ")
|
||||
f.StackSlider:SetValue(2)
|
||||
|
||||
elseif (trigger >= 30 and trigger <= 39) then --boss mods
|
||||
stack_label:SetText ("Trigger Remaining Time:")
|
||||
f.StackSlider:SetValue (4)
|
||||
stack_label:SetText("Trigger Remaining Time:")
|
||||
f.StackSlider:SetValue(4)
|
||||
f.StackSlider.tooltip = "Will trigger when the bar remaining time reach this value."
|
||||
f.IconSizeSlider:SetValue (64)
|
||||
f.IconSizeSlider:SetValue(64)
|
||||
f.SpellName:Disable()
|
||||
f.UseSpellId:Disable()
|
||||
|
||||
@@ -2704,19 +2704,19 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
f.SaySomething:Disable()
|
||||
f.IconButton:Disable()
|
||||
f.UseGlow:Disable()
|
||||
icon_size_label:SetText ("Text Size: ")
|
||||
f.IconSizeSlider:SetValue (11)
|
||||
icon_size_label:SetText("Text Size: ")
|
||||
f.IconSizeSlider:SetValue(11)
|
||||
if (trigger == 41) then
|
||||
f.AuraText:SetText ("=Not Interrupted!=")
|
||||
f.AuraText:SetText("=Not Interrupted!=")
|
||||
aura_text_label.text = "Not Interrupted: "
|
||||
elseif (trigger == 42) then
|
||||
f.AuraText:SetText (DetailsAuraPanel.name.text:gsub ("%(d!%)", "") .. "Dispells")
|
||||
f.AuraText:SetText(DetailsAuraPanel.name.text:gsub ("%(d!%)", "") .. "Dispells")
|
||||
aura_text_label.text = "Title Text: "
|
||||
end
|
||||
end
|
||||
|
||||
if (DetailsAuraPanel.other_values and DetailsAuraPanel.other_values.text) then
|
||||
DetailsAuraPanel.AuraText:SetText (DetailsAuraPanel.other_values.text)
|
||||
DetailsAuraPanel.AuraText:SetText(DetailsAuraPanel.other_values.text)
|
||||
end
|
||||
|
||||
end
|
||||
@@ -2732,10 +2732,10 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
DetailsAuraPanel.WeakaurasFolderDropdown:Refresh()
|
||||
if (encounterid) then
|
||||
DetailsAuraPanel.WeakaurasFolderDropdown:Select ("Details! Aura Group")
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue (128)
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue(128)
|
||||
else
|
||||
DetailsAuraPanel.WeakaurasFolderDropdown:Select (1, true)
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue (64)
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue(64)
|
||||
end
|
||||
|
||||
if (DetailsAuraPanel.other_values.dbm_timer_id or DetailsAuraPanel.other_values.bw_timer_id) then
|
||||
@@ -2743,7 +2743,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
end
|
||||
|
||||
if (DetailsAuraPanel.other_values.text_size) then
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue (DetailsAuraPanel.other_values.text_size)
|
||||
DetailsAuraPanel.IconSizeSlider:SetValue(DetailsAuraPanel.other_values.text_size)
|
||||
end
|
||||
|
||||
spellname = spellname or ""
|
||||
@@ -2755,12 +2755,12 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
|
||||
|
||||
DetailsAuraPanel.UseGlow.glow_test.animIn:Stop()
|
||||
DetailsAuraPanel.UseGlow.glow_test.animOut:Play()
|
||||
DetailsAuraPanel.UseGlow:SetValue (false)
|
||||
DetailsAuraPanel.UseGlow:SetValue(false)
|
||||
|
||||
DetailsAuraPanel.StackSlider:SetValue (0)
|
||||
DetailsAuraPanel.StackSlider:SetValue(0)
|
||||
DetailsAuraPanel.SoundEffectDropdown:Select (1, true)
|
||||
DetailsAuraPanel.AuraText:SetText (DetailsAuraPanel.other_values.text or "")
|
||||
DetailsAuraPanel.SaySomething:SetText ("")
|
||||
DetailsAuraPanel.AuraText:SetText(DetailsAuraPanel.other_values.text or "")
|
||||
DetailsAuraPanel.SaySomething:SetText("")
|
||||
|
||||
if (triggertype and type (triggertype) == "number") then
|
||||
DetailsAuraPanel.AuraOnDropdown:Select (triggertype, true)
|
||||
|
||||
Reference in New Issue
Block a user