Updated LibOpenRaid and DetailsFramework
This commit is contained in:
@@ -1,13 +1,13 @@
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> global name declaration
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--global name declaration
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_ = nil
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_G._detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 10129
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_detalhes.alpha_build_counter = 10129 --if this is higher than the regular counter, use it instead
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_detalhes.build_counter = 10135
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_detalhes.alpha_build_counter = 10135 --if this is higher than the regular counter, use it instead
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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_detalhes.userversion = version .. " " .. _detalhes.build_counter
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@@ -50,7 +50,7 @@
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Details.PlayerBreakdown = {}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> initialization stuff
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--initialization stuff
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local _
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do
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@@ -321,7 +321,7 @@ do
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Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r "
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--> startup
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--startup
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_detalhes.max_windowline_columns = 11
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_detalhes.initializing = true
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_detalhes.enabled = true
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@@ -335,12 +335,12 @@ do
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--store functions to create options frame
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Details.optionsSection = {}
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--> containers
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--> armazenas as fun��es do parser - All parse functions
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--containers
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--armazenas as fun��es do parser - All parse functions
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_detalhes.parser = {}
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_detalhes.parser_functions = {}
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_detalhes.parser_frame = CreateFrame ("Frame")
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_detalhes.pvp_parser_frame = CreateFrame ("Frame")
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_detalhes.parser_frame = CreateFrame("Frame")
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_detalhes.pvp_parser_frame = CreateFrame("Frame")
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_detalhes.parser_frame:Hide()
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_detalhes.MacroList = {
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@@ -354,22 +354,22 @@ do
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{Name = "Report What is Shown In the Window", Desc = "Report the current data shown in the window, the number 1 is the window number, replace it to report another window.", MacroText = "/script Details:FastReportWindow(1)"},
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}
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--> current instances of the exp (need to maintain)
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--current instances of the exp (need to maintain)
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_detalhes.InstancesToStoreData = { --mapId
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[2296] = true, --castle narnia
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[2450] = true, --sanctum of domination
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[2481] = true, --sepulcher of the first ones
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}
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--> armazena os escudos - Shields information for absorbs
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--armazena os escudos - Shields information for absorbs
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_detalhes.escudos = {}
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--> armazena as fun��es dos frames - Frames functions
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--armazena as fun��es dos frames - Frames functions
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_detalhes.gump = _G ["DetailsFramework"]
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function _detalhes:GetFramework()
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return self.gump
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end
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GameCooltip = GameCooltip2
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--> anima��es dos icones
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--anima��es dos icones
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_detalhes.icon_animations = {
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load = {
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in_use = {},
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@@ -383,58 +383,58 @@ do
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return "orange"
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end
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--> armazena as fun��es para inicializa��o dos dados - Metatable functions
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--armazena as fun��es para inicializa��o dos dados - Metatable functions
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_detalhes.refresh = {}
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--> armazena as fun��es para limpar e guardas os dados - Metatable functions
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--armazena as fun��es para limpar e guardas os dados - Metatable functions
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_detalhes.clear = {}
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--> armazena a config do painel de fast switch
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--armazena a config do painel de fast switch
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_detalhes.switch = {}
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--> armazena os estilos salvos
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--armazena os estilos salvos
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_detalhes.savedStyles = {}
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--> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row)
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--armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row)
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_detalhes.row_singleclick_overwrite = {}
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--> report
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--report
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_detalhes.ReportOptions = {}
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--> armazena os buffs registrados - store buffs ids and functions
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_detalhes.Buffs = {} --> initialize buff table
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--> cache de grupo
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--armazena os buffs registrados - store buffs ids and functions
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_detalhes.Buffs = {} --initialize buff table
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-- cache de grupo
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_detalhes.cache_damage_group = {}
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_detalhes.cache_healing_group = {}
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_detalhes.cache_npc_ids = {}
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--> cache de specs
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--cache de specs
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_detalhes.cached_specs = {}
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_detalhes.cached_talents = {}
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--> ignored pets
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--ignored pets
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_detalhes.pets_ignored = {}
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_detalhes.pets_no_owner = {}
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_detalhes.pets_players = {}
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--> dual candidates
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--dual candidates
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_detalhes.duel_candidates = {}
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--> armazena as skins dispon�veis para as janelas
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--armazena as skins dispon�veis para as janelas
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_detalhes.skins = {}
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--> armazena os hooks das fun��es do parser
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--armazena os hooks das fun��es do parser
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_detalhes.hooks = {}
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--> informa��es sobre a luta do boss atual
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--informa��es sobre a luta do boss atual
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_detalhes.encounter_end_table = {}
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_detalhes.encounter_table = {}
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_detalhes.encounter_counter = {}
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_detalhes.encounter_dungeons = {}
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--> unitId dos inimigos dentro de uma arena
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--unitId dos inimigos dentro de uma arena
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_detalhes.arena_enemies = {}
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--> reliable char data sources
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--> actors that are using details! and sent character data, we don't need query inspect on these actors
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--reliable char data sources
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--actors that are using details! and sent character data, we don't need query inspect on these actors
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_detalhes.trusted_characters = {}
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--> informa��es sobre a arena atual
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--informa��es sobre a arena atual
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_detalhes.arena_table = {}
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_detalhes.arena_info = {
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--> need to get the new mapID for 8.0.1
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--need to get the new mapID for 8.0.1
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[562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena
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[617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena
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[559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials
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[980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena
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[572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron
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[1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak
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--> legion, thanks @pas06 on curse forge for the mapIds
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--legion, thanks @pas06 on curse forge for the mapIds
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[1552] = {file = "LoadingScreen_ArenaValSharah_wide", coords = {0, 1, 0.29296875, 0.857421875}}, -- Ashmane's Fall
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[1504] = {file = "LoadingScreen_BlackrookHoldArena_wide", coords = {0, 1, 0.29296875, 0.857421875}}, --Black Rook Hold
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@@ -448,7 +448,7 @@ do
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end
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end
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_detalhes.battleground_info = {
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--> need to get the nwee mapID for 8.0.1
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--need to get the nwee mapID for 8.0.1
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[489] = {file = "LoadScreenWarsongGulch", coords = {0, 1, 121/512, 484/512}}, --warsong gulch
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[727] = {file = "LoadScreenSilvershardMines", coords = {0, 1, 251/1024, 840/1024}}, --silvershard mines
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[529] = {file = "LoadscreenArathiBasin", coords = {0, 1, 126/512, 430/512}}, --arathi basin
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@@ -469,7 +469,7 @@ do
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end
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end
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--> tokenid
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--tokenid
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_detalhes.TokenID = {
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["SPELL_PERIODIC_DAMAGE"] = 1,
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["SPELL_EXTRA_ATTACKS"] = 2,
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@@ -507,11 +507,11 @@ do
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["UNIT_DESTROYED"] = 34,
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}
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--> armazena instancias inativas
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--armazena instancias inativas
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_detalhes.unused_instances = {}
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_detalhes.default_skin_to_use = "Minimalistic"
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_detalhes.instance_title_text_timer = {}
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--> player detail skin
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--player detail skin
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_detalhes.playerdetailwindow_skins = {}
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_detalhes.BitfieldSwapDebuffsIDs = {265646, 272407, 269691, 273401, 269131, 260900, 260926, 284995, 292826, 311367, 310567, 308996, 307832, 327414, 337253,
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@@ -520,7 +520,7 @@ do
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[360418] = true
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}
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--> auto run code
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--auto run code
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_detalhes.RunCodeTypes = {
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{Name = "On Initialization", Desc = "Run code when Details! initialize or when a profile is changed.", Value = 1, ProfileKey = "on_init"},
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{Name = "On Zone Changed", Desc = "Run code when the zone where the player is in has changed (e.g. entered in a raid).", Value = 2, ProfileKey = "on_zonechanged"},
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@@ -542,7 +542,7 @@ do
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return true
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end
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--> tooltip
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--tooltip
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_detalhes.tooltip_backdrop = {
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bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
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edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
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@@ -555,21 +555,21 @@ do
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_detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}}
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_detalhes.tooltip_target_icon = {file = [[Interface\Addons\Details\images\icons]], coords = {0, 0.03125, 0.126953125, 0.15625}}
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--> icons
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--icons
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_detalhes.attribute_icons = [[Interface\AddOns\Details\images\atributos_icones]]
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function _detalhes:GetAttributeIcon (attribute)
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return _detalhes.attribute_icons, 0.125 * (attribute - 1), 0.125 * attribute, 0, 1
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end
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--> colors
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--colors
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_detalhes.default_backdropcolor = {.094117, .094117, .094117, .8}
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_detalhes.default_backdropbordercolor = {0, 0, 0, 1}
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--> Plugins
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--Plugins
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--> plugin templates
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--plugin templates
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_detalhes.gump:NewColor ("DETAILS_PLUGIN_BUTTONTEXT_COLOR", 0.9999, 0.8196, 0, 1)
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_detalhes.gump:NewColor("DETAILS_PLUGIN_BUTTONTEXT_COLOR", 0.9999, 0.8196, 0, 1)
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_detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE",
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{
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@@ -631,52 +631,52 @@ do
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_detalhes.PluginsGlobalNames = {}
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_detalhes.PluginsLocalizedNames = {}
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--> raid -------------------------------------------------------------------
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--> general function for raid mode plugins
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--raid -------------------------------------------------------------------
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--general function for raid mode plugins
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_detalhes.RaidTables = {}
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--> menu for raid modes
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--menu for raid modes
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_detalhes.RaidTables.Menu = {}
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--> plugin objects for raid mode
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--plugin objects for raid mode
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_detalhes.RaidTables.Plugins = {}
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--> name to plugin object
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--name to plugin object
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_detalhes.RaidTables.NameTable = {}
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--> using by
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--using by
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_detalhes.RaidTables.InstancesInUse = {}
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_detalhes.RaidTables.PluginsInUse = {}
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--> solo -------------------------------------------------------------------
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--> general functions for solo mode plugins
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--solo -------------------------------------------------------------------
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--general functions for solo mode plugins
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_detalhes.SoloTables = {}
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--> maintain plugin menu
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--maintain plugin menu
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_detalhes.SoloTables.Menu = {}
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--> plugins objects for solo mode
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--plugins objects for solo mode
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_detalhes.SoloTables.Plugins = {}
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--> name to plugin object
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--name to plugin object
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_detalhes.SoloTables.NameTable = {}
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--> toolbar -------------------------------------------------------------------
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--> plugins container
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--toolbar -------------------------------------------------------------------
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--plugins container
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_detalhes.ToolBar = {}
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--> current showing icons
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--current showing icons
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_detalhes.ToolBar.Shown = {}
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_detalhes.ToolBar.AllButtons = {}
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--> plugin objects
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--plugin objects
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_detalhes.ToolBar.Plugins = {}
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--> name to plugin object
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--name to plugin object
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_detalhes.ToolBar.NameTable = {}
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_detalhes.ToolBar.Menu = {}
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--> statusbar -------------------------------------------------------------------
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--> plugins container
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--statusbar -------------------------------------------------------------------
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--plugins container
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_detalhes.StatusBar = {}
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--> maintain plugin menu
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--maintain plugin menu
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_detalhes.StatusBar.Menu = {}
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--> plugins object
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--plugins object
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_detalhes.StatusBar.Plugins = {}
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--> name to plugin object
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--name to plugin object
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_detalhes.StatusBar.NameTable = {}
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--> constants
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--constants
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if(DetailsFramework.IsWotLKWow()) then
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--[[global]] DETAILS_HEALTH_POTION_ID = 33447 -- Runic Healing Potion
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--[[global]] DETAILS_HEALTH_POTION2_ID = 41166 -- Runic Healing Injector
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@@ -731,25 +731,25 @@ do
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--[[global]] DETAILS_MODE_ALL = 3
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_detalhes._detalhes_props = {
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DATA_TYPE_START = 1, --> Something on start
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DATA_TYPE_END = 2, --> Something on end
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DATA_TYPE_START = 1, --Something on start
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DATA_TYPE_END = 2, --Something on end
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MODO_ALONE = 1, --> Solo
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MODO_GROUP = 2, --> Group
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MODO_ALL = 3, --> Everything
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MODO_RAID = 4, --> Raid
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MODO_ALONE = 1, --Solo
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MODO_GROUP = 2, --Group
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MODO_ALL = 3, --Everything
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MODO_RAID = 4, --Raid
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}
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_detalhes.modos = {
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alone = 1, --> Solo
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group = 2, --> Group
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all = 3, --> Everything
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raid = 4 --> Raid
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alone = 1, --Solo
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group = 2, --Group
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all = 3, --Everything
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raid = 4 --Raid
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}
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_detalhes.divisores = {
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abre = "(", --> open
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fecha = ")", --> close
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colocacao = ". " --> dot
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abre = "(", --open
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fecha = ")", --close
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colocacao = ". " --dot
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}
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_detalhes.role_texcoord = {
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@@ -833,7 +833,7 @@ do
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--[[global]] DETAILS_MODE_ALL = 3
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_detalhes.icones = {
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--> report window
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--report window
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report = {
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up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon",
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down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession",
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@@ -842,7 +842,7 @@ do
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}
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}
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_detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me
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_detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --do not localize-me
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function Details.SendHighFive()
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@@ -856,16 +856,16 @@ do
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end
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> frames
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--frames
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local _CreateFrame = CreateFrame --api locals
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local _UIParent = UIParent --api locals
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--> Info Window
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--Info Window
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_detalhes.playerDetailWindow = _CreateFrame ("Frame", "DetailsPlayerDetailsWindow", _UIParent, "BackdropTemplate")
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_detalhes.PlayerDetailsWindow = _detalhes.playerDetailWindow
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--> Event Frame
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--Event Frame
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_detalhes.listener = _CreateFrame ("Frame", nil, _UIParent)
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_detalhes.listener:RegisterEvent ("ADDON_LOADED")
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_detalhes.listener:SetFrameStrata ("LOW")
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@@ -875,13 +875,13 @@ do
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_detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent)
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_detalhes.overlay_frame:SetFrameStrata ("TOOLTIP")
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--> Pet Owner Finder
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--Pet Owner Finder
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_CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate")
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> plugin defaults
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--> backdrop
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--plugin defaults
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--backdrop
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_detalhes.PluginDefaults = {}
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_detalhes.PluginDefaults.Backdrop = {bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
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@@ -896,19 +896,19 @@ do
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------------------------------------------------------------------------------------------
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--> welcome panel
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-- welcome panel
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function _detalhes:CreateWelcomePanel (name, parent, width, height, make_movable)
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local f = CreateFrame ("frame", name, parent or UIParent, "BackdropTemplate")
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local f = CreateFrame("frame", name, parent or UIParent, "BackdropTemplate")
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--f:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 128, insets = {left=3, right=3, top=3, bottom=3}, edgeFile = [[Interface\AddOns\Details\images\border_welcome]], edgeSize = 16})
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f:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 128, insets = {left=0, right=0, top=0, bottom=0}, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
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f:SetBackdropColor (1, 1, 1, 0.75)
|
||||
f:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
--f:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 128, insets = {left=3, right=3, top=3, bottom=3}, edgeFile = [[Interface\AddOns\Details\images\border_welcome]], edgeSize = 16})
|
||||
f:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 128, insets = {left=0, right=0, top=0, bottom=0}, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
|
||||
f:SetBackdropColor(1, 1, 1, 0.75)
|
||||
f:SetBackdropBorderColor(0, 0, 0, 1)
|
||||
|
||||
f:SetSize(width or 1, height or 1)
|
||||
|
||||
if (make_movable) then
|
||||
f:SetScript ("OnMouseDown", function(self, button)
|
||||
f:SetScript("OnMouseDown", function(self, button)
|
||||
if (self.isMoving) then
|
||||
return
|
||||
end
|
||||
@@ -919,7 +919,7 @@ do
|
||||
self.isMoving = true
|
||||
end
|
||||
end)
|
||||
f:SetScript ("OnMouseUp", function(self, button)
|
||||
f:SetScript("OnMouseUp", function(self, button)
|
||||
if (self.isMoving and button == "LeftButton") then
|
||||
self:StopMovingOrSizing()
|
||||
self.isMoving = nil
|
||||
@@ -933,12 +933,12 @@ do
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> functions
|
||||
--functions
|
||||
|
||||
_detalhes.empty_function = function() end
|
||||
_detalhes.empty_table = {}
|
||||
|
||||
--> register textures and fonts for shared media
|
||||
--register textures and fonts for shared media
|
||||
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
|
||||
--default bars
|
||||
SharedMedia:Register("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
|
||||
@@ -984,9 +984,9 @@ do
|
||||
|
||||
|
||||
|
||||
--> dump table contents over chat panel
|
||||
--dump table contents over chat panel
|
||||
function Details.VarDump(t)
|
||||
if (type (t) ~= "table") then
|
||||
if (type(t) ~= "table") then
|
||||
return
|
||||
end
|
||||
for a,b in pairs (t) do
|
||||
@@ -998,7 +998,7 @@ do
|
||||
return Details:Dump(value)
|
||||
end
|
||||
|
||||
--> copies a full table
|
||||
--copies a full table
|
||||
function Details.CopyTable(orig)
|
||||
local orig_type = type(orig)
|
||||
local copy
|
||||
@@ -1014,31 +1014,31 @@ do
|
||||
return copy
|
||||
end
|
||||
|
||||
--> delay messages
|
||||
--delay messages
|
||||
function _detalhes:DelayMsg (msg)
|
||||
_detalhes.delaymsgs = _detalhes.delaymsgs or {}
|
||||
_detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg
|
||||
end
|
||||
function _detalhes:ShowDelayMsg()
|
||||
if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then
|
||||
for _, msg in ipairs (_detalhes.delaymsgs) do
|
||||
for _, msg in ipairs(_detalhes.delaymsgs) do
|
||||
print (msg)
|
||||
end
|
||||
end
|
||||
_detalhes.delaymsgs = {}
|
||||
end
|
||||
|
||||
--> print messages
|
||||
--print messages
|
||||
function _detalhes:Msg (_string, arg1, arg2, arg3, arg4)
|
||||
if (self.__name) then
|
||||
--> yes, we have a name!
|
||||
--yes, we have a name!
|
||||
print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
|
||||
else
|
||||
print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
|
||||
end
|
||||
end
|
||||
|
||||
--> welcome
|
||||
--welcome
|
||||
function _detalhes:WelcomeMsgLogon()
|
||||
_detalhes:Msg ("you can always reset the addon running the command |cFFFFFF00'/details reinstall'|r if it does fail to load after being updated.")
|
||||
|
||||
@@ -1060,8 +1060,8 @@ do
|
||||
|
||||
Details.failed_to_load = C_Timer.NewTimer(1, function() Details.Schedules.NewTimer(20, _detalhes.WelcomeMsgLogon) end)
|
||||
|
||||
--> key binds
|
||||
--> header
|
||||
--key binds
|
||||
--header
|
||||
_G ["BINDING_HEADER_Details"] = "Details!"
|
||||
_G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"]
|
||||
_G ["BINDING_HEADER_DETAILS_KEYBIND_SCROLLING"] = Loc ["STRING_KEYBIND_SCROLLING"]
|
||||
@@ -1069,7 +1069,7 @@ do
|
||||
_G ["BINDING_HEADER_DETAILS_KEYBIND_BOOKMARK"] = Loc ["STRING_KEYBIND_BOOKMARK"]
|
||||
_G ["BINDING_HEADER_DETAILS_KEYBIND_REPORT"] = Loc ["STRING_KEYBIND_WINDOW_REPORT_HEADER"]
|
||||
|
||||
--> keys
|
||||
--keys
|
||||
|
||||
_G ["BINDING_NAME_DETAILS_TOGGLE_ALL"] = Loc ["STRING_KEYBIND_TOGGLE_WINDOWS"]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user