Fixed an issue with melee spells which wasn't showing the amount of misses in the breakdown window
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@@ -33,6 +33,9 @@ local spellTable_FieldsToSum = {
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["e_heal"] = true,
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["e_lvl"] = true,
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["e_total"] = true,
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["DODGE"] = true,
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["PARRY"] = true,
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["MISS"] = true,
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}
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---@class spelltablemixin
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