v9213
Fixed an issue where after reloading, overall data won't show the players nickname. Fixed overkill damage on death log tooltip. Fixed the percent bars for the healing done target on the player breakdown window. Fixed an issue with resource tooltips. And more...
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@@ -6,9 +6,9 @@
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local version, build, date, tocversion = GetBuildInfo()
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_detalhes.build_counter = 9108
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_detalhes.alpha_build_counter = 9108 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 29
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_detalhes.build_counter = 9213
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_detalhes.alpha_build_counter = 9213 --if this is higher than the regular counter, use it instead
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_detalhes.bcc_counter = 30
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_detalhes.dont_open_news = true
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_detalhes.game_version = version
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_detalhes.userversion = version .. _detalhes.build_counter
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@@ -33,6 +33,13 @@ do
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local Loc = _G.LibStub("AceLocale-3.0"):GetLocale( "Details" )
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local news = {
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{"v9.1.5.9213.145", "December 9th, 2021"},
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"Fixed an issue where after reloading, overall data won't show the players nickname.",
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"Fixed overkill damage on death log tooltip.",
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"Fixed the percent bars for the healing done target on the player breakdown window.",
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"Fixed an issue with resource tooltips.",
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{"v9.1.5.9108.145", "November 02th, 2021"},
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"Necrotic Wake: weapons damage does not count anymore for the player which uses it.",
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"Necrotic Wake: a new 'fake player' is shown showing the damage done of all weapons during combat.",
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