diff --git a/plugins/Details_RaidCheck/Details_RaidCheck.lua b/plugins/Details_RaidCheck/Details_RaidCheck.lua index 0a11fe86..5b42eb52 100644 --- a/plugins/Details_RaidCheck/Details_RaidCheck.lua +++ b/plugins/Details_RaidCheck/Details_RaidCheck.lua @@ -327,21 +327,7 @@ local CreatePluginFrames = function() if (line) then addedLinesAmount = addedLinesAmount + 1 local thisPlayerInfo = playersInfoData[playerTable.UnitNameRealm] - if (thisPlayerInfo) then - if (DF.IsShadowlandsWow()) then - local playerCovenantId = thisPlayerInfo.covenantId - if (playerCovenantId > 0) then - line.CovenantIcon:SetTexture(LIB_OPEN_RAID_COVENANT_ICONS[playerCovenantId]) - line.CovenantIcon:SetTexCoord(.05, .95, .05, .95) - else - line.CovenantIcon:SetTexture("") - end - else - line.CovenantIcon:SetTexture("") - end - else - line.CovenantIcon:SetTexture("") - end + line.CovenantIcon:SetTexture("") --repair status local thisPlayerGearInfo = playersGearData[playerTable.UnitNameRealm] @@ -367,13 +353,13 @@ local CreatePluginFrames = function() line.TalentsRow:ClearIcons() - if (playerTable.Talents and type(playerTable.Talents) == "table") then - for i = 1, #playerTable.Talents do - local talent = playerTable.Talents[i] - local talentID, name, texture, selected, available = GetTalentInfoByID(talent) - line.TalentsRow:SetIcon(false, false, false, false, texture) - end - end + -- if (playerTable.Talents and type(playerTable.Talents) == "table") then + -- for i = 1, #playerTable.Talents do + -- local talent = playerTable.Talents[i] + -- local talentID, name, texture, selected, available = GetTalentInfoByID(talent) + -- line.TalentsRow:SetIcon(false, false, false, false, texture) + -- end + -- end local classColor = Details.class_colors[playerTable.Class] if (classColor) then