- Another improvement on overall data and minor bug fixes.

This commit is contained in:
Tercio
2015-02-23 15:01:10 -03:00
parent a1582287b0
commit 8ba65a4699
6 changed files with 81 additions and 50 deletions
+8 -4
View File
@@ -1129,8 +1129,6 @@ function atributo_damage:RefreshWindow (instancia, tabela_do_combate, forcar, ex
if (player[keyName] < 1) then --> dano menor que 1, interromper o loop
amount = index - 1
break
elseif (index == 1) then --> esse IF aqui, precisa mesmo ser aqui? não daria pra pega-lo com uma chave [1] nad grupo == true?
instancia.top = conteudo[1][keyName]
end
total = total + player[keyName]
@@ -1139,6 +1137,8 @@ function atributo_damage:RefreshWindow (instancia, tabela_do_combate, forcar, ex
break
end
end
instancia.top = conteudo[1] and conteudo[1][keyName]
end
end
@@ -1272,8 +1272,12 @@ function atributo_damage:RefreshWindow (instancia, tabela_do_combate, forcar, ex
qual_barra = qual_barra+1
else
for i = instancia.barraS[1], instancia.barraS[2], 1 do --> vai atualizar só o range que esta sendo mostrado
--[[ index nil value]] conteudo[i]:AtualizaBarra (instancia, barras_container, qual_barra, i, total, sub_atributo, forcar, keyName, combat_time, percentage_type, use_animations, bars_show_data, bars_brackets, bars_separator)
qual_barra = qual_barra+1
if (not conteudo[i]) then
print ("error on update", amount, conteudo[i], #conteudo, instancia.barraS[1], instancia.barraS[2])
else
--[[ index nil value]] conteudo[i]:AtualizaBarra (instancia, barras_container, qual_barra, i, total, sub_atributo, forcar, keyName, combat_time, percentage_type, use_animations, bars_show_data, bars_brackets, bars_separator)
qual_barra = qual_barra+1
end
end
end
end