Backend improvements
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+5
-2
@@ -4522,6 +4522,11 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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local encounterID, encounterName, difficultyID, raidSize = _select (1, ...)
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local zoneName, _, _, _, _, _, _, zoneMapID = _GetInstanceInfo()
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if (_detalhes.InstancesToStoreData[zoneMapID]) then
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Details.current_exp_raid_encounters[encounterID] = true
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end
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if (not _detalhes.WhoAggroTimer and _detalhes.announce_firsthit.enabled) then
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_detalhes.WhoAggroTimer = C_Timer.NewTimer (0.5, who_aggro)
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@@ -4540,8 +4545,6 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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local dbm_mod, dbm_time = _detalhes.encounter_table.DBM_Mod, _detalhes.encounter_table.DBM_ModTime
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_table_wipe (_detalhes.encounter_table)
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local zoneName, _, _, _, _, _, _, zoneMapID = _GetInstanceInfo()
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--print (encounterID, encounterName, difficultyID, raidSize)
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_detalhes.encounter_table.phase = 1
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