- Added a new tab on options panel for tooltip configuration.

- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.

- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
This commit is contained in:
tercio
2014-05-16 01:26:21 -03:00
parent 5cf85b8eb4
commit 81771ec1ec
40 changed files with 2148 additions and 1602 deletions
+13 -20
View File
@@ -312,26 +312,6 @@
if (self.mostrando == "normal") then --> somente alterar o tamanho das barras se tiver mostrando o gump normal
if (self.meu_id == _detalhes.ResetButtonInstance) then
if (self.baseframe:GetWidth() < 215 or self.resetbutton_info.always_small) then
gump:Fade (_detalhes.ResetButton, 1)
gump:Fade (_detalhes.ResetButton2, 0)
local alpha = self:GetInstanceCurrentAlpha()
_detalhes.ResetButton2:SetAlpha (alpha)
_detalhes.ResetButtonMode = 2
else
gump:Fade (_detalhes.ResetButton, 0)
gump:Fade (_detalhes.ResetButton2, 1)
local alpha = self:GetInstanceCurrentAlpha()
_detalhes.ResetButton2:SetAlpha (alpha)
_detalhes.ResetButtonMode = 1
end
end
if (not self.baseframe.isStretching and self.stretchToo and #self.stretchToo > 0) then
if (self.eh_horizontal or self.eh_tudo or (self.verticalSnap and not self.eh_vertical)) then
for _, instancia in _ipairs (self.stretchToo) do
@@ -825,6 +805,18 @@
end
end
function f:TextConfig (fontsize, fontface, fontcolor)
for i = 1, 5 do
local line = f.lines [i]
_detalhes:SetFontSize (line, fontsize or 9)
_detalhes:SetFontFace (line, fontface or [[Fonts\FRIZQT__.TTF]])
_detalhes:SetFontColor (line, fontcolor or {.9, .9, .9, 1})
end
end
function f:SetBubbleText (line1, line2, line3, line4, line5)
if (not line1) then
for _, line in ipairs (f.lines) do
@@ -846,6 +838,7 @@
function f:SetOwner (frame, myPoint, hisPoint, x, y, alpha)
f:ClearAllPoints()
f:TextConfig()
f:SetBubbleText (nil)
t:SetTexCoord (0.7373046875, 0.9912109375, 0.6416015625, 0.7978515625)
f.isHorizontalFlipped = false