- Added a new tab on options panel for tooltip configuration.
- Added a new tab on options panel for broker config. - Added new abbreviation method called "comma". - Fully removed the delete button switch between instances, new all instances have a delete button. - Full re-write on the instance, delete and close buttons. - Fixed the total healing done by the raid group which was counting overheal too. - HotCorners now sort icons according with most used. - Few changes on all skins in order to fit on the new right menu buttons. - Added Horde avatars. - Fixed issue where shortcut panel shows below thw windows when its in Dialog strata. - Fixed problem with import data capture for charts. - API Cooltip: Added new option: TextShadow -> true or false. - New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor) - New API: _detalhes:SetPlayerDetailsWindowTexture (texture) - New API: _detalhes:SetOptionsWindowTexture (texture)
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+4
-18
@@ -35,13 +35,6 @@
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_detalhes.SoloTables.Attribute = SoloInstance.atributo
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end
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--> details can call a refresh for an plugin window
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function _detalhes:RefreshSolo()
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if (_detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Refresh) then
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_detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Refresh (nil, SoloInstance)
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end
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end
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--> enable and disable Solo Mode for an Instance
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function _detalhes:SoloMode (show)
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if (show) then
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@@ -104,6 +97,9 @@
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else
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--print ("--------------------------------")
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--print (debugstack())
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if (_detalhes.PluginCount.SOLO > 0) then
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local solo_frame = _detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Frame
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if (solo_frame) then
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@@ -152,9 +148,7 @@
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_detalhes.SoloTables.SpellCastTable = {} --> not used
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_detalhes.SoloTables.TimeTable = {} --> not used
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_detalhes.SoloTables.Mode = _detalhes.SoloTables.Mode or 1 --> solo mode
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function _detalhes.SoloTables:GetActiveIndex()
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@@ -203,15 +197,6 @@
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return true
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end
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function _detalhes:SoloCastTime (spell, start, tempo)
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if (start) then
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_detalhes.CastStart = tempo
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else
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local tempoGasto = _detalhes.CastStart - tempo
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_detalhes.CastStart = nil
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end
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end
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function _detalhes:CloseSoloDebuffs()
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local SoloDebuffUptime = _detalhes.tabela_vigente.SoloDebuffUptime
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if (not SoloDebuffUptime) then
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@@ -274,6 +259,7 @@
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instancia = self
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end
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if (instancia.modo == modo_alone) then
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--print ("arrumando a instancia "..instancia.meu_id)
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if (instancia.iniciada) then
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