- Added a new tab on options panel for tooltip configuration.

- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.

- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
This commit is contained in:
tercio
2014-05-16 01:26:21 -03:00
parent 5cf85b8eb4
commit 81771ec1ec
40 changed files with 2148 additions and 1602 deletions
+4 -18
View File
@@ -35,13 +35,6 @@
_detalhes.SoloTables.Attribute = SoloInstance.atributo
end
--> details can call a refresh for an plugin window
function _detalhes:RefreshSolo()
if (_detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Refresh) then
_detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Refresh (nil, SoloInstance)
end
end
--> enable and disable Solo Mode for an Instance
function _detalhes:SoloMode (show)
if (show) then
@@ -104,6 +97,9 @@
else
--print ("--------------------------------")
--print (debugstack())
if (_detalhes.PluginCount.SOLO > 0) then
local solo_frame = _detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].Frame
if (solo_frame) then
@@ -152,9 +148,7 @@
_detalhes.SoloTables.SpellCastTable = {} --> not used
_detalhes.SoloTables.TimeTable = {} --> not used
_detalhes.SoloTables.Mode = _detalhes.SoloTables.Mode or 1 --> solo mode
function _detalhes.SoloTables:GetActiveIndex()
@@ -203,15 +197,6 @@
return true
end
function _detalhes:SoloCastTime (spell, start, tempo)
if (start) then
_detalhes.CastStart = tempo
else
local tempoGasto = _detalhes.CastStart - tempo
_detalhes.CastStart = nil
end
end
function _detalhes:CloseSoloDebuffs()
local SoloDebuffUptime = _detalhes.tabela_vigente.SoloDebuffUptime
if (not SoloDebuffUptime) then
@@ -274,6 +259,7 @@
instancia = self
end
if (instancia.modo == modo_alone) then
--print ("arrumando a instancia "..instancia.meu_id)
if (instancia.iniciada) then