- fixed issue when reporting a custom heal attribute.
- fixed problem with dps with isn't showing after a new combat start. - fixed icon problem on actor details panel. - fixed a rare issue when switching between healing and damage throws a lua error. - fixed custom list which wasn't showing the correct custom selected. - added single click report for damage prevented. - added a alert when data share is running. - added single click report for cooldowns. - cooldowns tooltip now show 15 cooldowns up from 3. - added API: _detalhes:GetEncounterEqualize (mapid, bossindex) - added API CoolTip options: "MinWidth".
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@@ -136,11 +136,11 @@ function _G._detalhes:Start()
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--damage, dps, damage taken, friendly fire
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self.row_singleclick_overwrite [1] = {true, true, true, true, self.atributo_damage.ReportSingleFragsLine}
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--healing, hps, overheal, healing taken
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self.row_singleclick_overwrite [2] = {true, true, true, true, false, false}
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self.row_singleclick_overwrite [2] = {true, true, true, true, false, self.atributo_heal.ReportSingleDamagePreventedLine}
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--mana, rage, energy, runepower
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self.row_singleclick_overwrite [3] = {true, true, true, true}
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--cc breaks, ress, interrupts, dispells, deaths
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self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, false}
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self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, self.atributo_misc.ReportSingleCooldownLine}
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> initialize
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