- fixed issue when reporting a custom heal attribute.

- fixed problem with dps with isn't showing after a new combat start.
- fixed icon problem on actor details panel.
- fixed a rare issue when switching between healing and damage throws a lua error.
- fixed custom list which wasn't showing the correct custom selected.
- added single click report for damage prevented.
- added a alert when data share is running.
- added single click report for cooldowns.
- cooldowns tooltip now show 15 cooldowns up from 3.
- added API: _detalhes:GetEncounterEqualize (mapid, bossindex)
- added API CoolTip options: "MinWidth".
This commit is contained in:
Tercio
2013-10-08 18:12:25 -03:00
parent 3c1e8b784d
commit 7c93260db7
18 changed files with 370 additions and 49 deletions
+14 -3
View File
@@ -423,7 +423,8 @@
if (_detalhes.segments_amount_to_save and _detalhes.segments_amount_to_save < _detalhes.segments_amount) then
for i = _detalhes.segments_amount, _detalhes.segments_amount_to_save+1, -1 do
if (_detalhes.tabela_historico.tabelas [i]) then
_detalhes.tabela_historico.tabelas [i] = nil
--_detalhes.tabela_historico.tabelas [i] = nil
table.remove (_detalhes.tabela_historico.tabelas, i)
end
end
end
@@ -437,8 +438,8 @@
tabelas_de_combate [#tabelas_de_combate+1] = _tabela
end
tabelas_de_combate [#tabelas_de_combate+1] = tabela_atual
--tabelas_de_combate [#tabelas_de_combate+1] = tabela_overall
--tabelas_de_combate [#tabelas_de_combate+1] = tabela_atual --não salva mais a atual
--tabelas_de_combate [#tabelas_de_combate+1] = tabela_overall --não salva mais a overall
--> make sure details database exists
_detalhes_database = _detalhes_database or {}
@@ -481,15 +482,25 @@
if (_iter.data.grupo or _iter.data.boss or _iter.data.boss_fight_component or IsBossEncounter) then
can_erase = false
--if (class_type == 1) then
-- print ("SAVE ", _iter.data.nome, tabela_index)
--end
else
local owner = _iter.data.owner
if (owner) then
local owner_actor = _combate (class_type, owner.nome)
if (owner_actor) then
if (owner.grupo or owner.boss or owner.boss_fight_component) then
--if (class_type == 1) then
-- print ("SAVE", _iter.data.nome, "| owner:",_iter.data.owner.nome, tabela_index)
--end
can_erase = false
end
end
else
--if (class_type == 1) then
-- print ("DELETANDO", _iter.data.nome, tabela_index)
--end
end
end