- fixed issue when reporting a custom heal attribute.

- fixed problem with dps with isn't showing after a new combat start.
- fixed icon problem on actor details panel.
- fixed a rare issue when switching between healing and damage throws a lua error.
- fixed custom list which wasn't showing the correct custom selected.
- added single click report for damage prevented.
- added a alert when data share is running.
- added single click report for cooldowns.
- cooldowns tooltip now show 15 cooldowns up from 3.
- added API: _detalhes:GetEncounterEqualize (mapid, bossindex)
- added API CoolTip options: "MinWidth".
This commit is contained in:
Tercio
2013-10-08 18:12:25 -03:00
parent 3c1e8b784d
commit 7c93260db7
18 changed files with 370 additions and 49 deletions
+11 -1
View File
@@ -350,6 +350,15 @@
--> schedule sync
_detalhes:EqualizeActorsSchedule (_detalhes.host_of)
if (_detalhes:GetEncounterEqualize (_detalhes.tabela_vigente.is_boss.mapid, _detalhes.tabela_vigente.is_boss.index)) then
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (lower_instance) then
lower_instance = _detalhes:GetInstance (lower_instance)
if (lower_instance) then
lower_instance:InstanceAlert (Loc ["STRING_EQUILIZING"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, 5)
end
end
end
--> schedule clean up
_detalhes:ScheduleTimer ("IniciarColetaDeLixo", 15, true)
@@ -661,7 +670,7 @@
return _detalhes.combat_id
end
--> tooltip fork
--> tooltip fork search key: ~tooltip
local avatarPoint = {"bottomleft", "topleft", -3, -4}
local backgroundPoint = {{"bottomleft", "topleft", 0, -3}, {"bottomright", "topright", 0, -3}}
local textPoint = {"left", "right", -11, -5}
@@ -672,6 +681,7 @@
GameCooltip:SetType ("tooltip")
GameCooltip:SetOption ("LeftBorderSize", -5)
GameCooltip:SetOption ("RightBorderSize", 5)
GameCooltip:SetOption ("MinWidth", 180)
GameCooltip:SetOption ("StatusBarTexture", [[Interface\WorldStateFrame\WORLDSTATEFINALSCORE-HIGHLIGHT]]) --[[Interface\Addons\Details\images\bar_flat]]
GameCooltip:SetOwner (frame)