- Deprecated rules for friendly fire has been removed, this might fix some random issues with mind controlled players in the Lord Stormsong encounter in the Shrine of the Storm dungeon.
- Fixed DBM/BigWigs aura creation from the Spell List panel. - Chart scripts now receives the envTable, use local envTable = ... . - Polymorth (Black Cat) and Between the Eyes got added to Crowd Control list. - Fixed Timeline plugin not showing the cooldown panel. - Overall data setting won't reset on every logout. - Slash command '/details merge' won't flag the merged combat as a trash segment anymore. - Added function to use on macros to open the Player Details Window: /script Details:OpenPlayerDetails(1). - Done more improvements on the Death Recap window.
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@@ -5,7 +5,7 @@ if (not Loc) then
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end
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Loc ["STRING_PLUGIN_NAME"] = "Encounter Details"
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Loc ["STRING_WINDOW_TITLE"] = "Encounter Details"
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Loc ["STRING_WINDOW_TITLE"] = "Details! Encounter Info"
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Loc ["STRING_TOTAL_DAMAGE"] = "Total Damage"
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Loc ["STRING_TOTAL_HEAL"] = "Total Heal"
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Loc ["STRING_SHOW_ALL_DATA"] = "Show overall data"
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@@ -576,7 +576,7 @@ end
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local talentsTable = _detalhes:GetTalents (unitSerial)
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--> order by class > alphabetically by the unit name
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unitClassID = ((unitClassID + 128) ^ 4) + tonumber (string.byte (unitName, 1) .. "" .. string.byte (unitName, 2))
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unitClassID = (((unitClassID or 0) + 128) ^ 4) + tonumber (string.byte (unitName, 1) .. "" .. string.byte (unitName, 2))
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tinsert (PlayerData, {unitName, unitClassID,
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Name = unitName,
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