Round of fixes of the new breakdown
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@@ -51,6 +51,7 @@
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---@class point : string @string(topleft, topright, bottomleft, bottomright, top, bottom, left, right, center) is a string that represents a point on a frame. Points are used to position frames relative to each other.
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---@class uiobject
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---@field GetObjectType fun(self: uiobject) : string
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---@field Show fun(self: uiobject) make the object be shown on the user screen
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---@field Hide fun(self: uiobject) make the object be hidden from the user screen
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---@field SetShown fun(self: uiobject, state: boolean) show or hide the object
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@@ -142,7 +143,6 @@
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---@field GetNumPoints fun(self: frame) : number
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---@field GetNumRegions fun(self: frame) : number
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---@field GetName fun(self: frame) : string
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---@field GetObjectType fun(self: frame) : string
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---@field GetChildren fun(self: frame) : frame[]
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---@field GetRegions fun(self: frame) : region[]
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---@field CreateTexture fun(self: frame, name: string|nil, layer: "background"|"border"|"artwork"|"overlay"|"highlight", inherits: string|nil, subLayer: number|nil) : texture
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