- Testing new sort method on Cooldowns and Customs, this is a try to fix the row changing places when actors have the same amount done.
- Minimalistic is now the skin default used by Details! after its instalation. - Many improvements over Default Skin, Minimalistic Skin and ElvUI Frame Style Skin. - Added 'Logos' and 'Raid & Dungeons' sections for Wallpapers. - Added a option to load a image from the computer to use as wallpaper. - Revamp on Image Editor, many bugs solves and now it is usable. - Few tweaks done on shortcut panel, now the buttons they are smaller and the panel can hold more. - Fixed 'While in Combat' hiding schema. - Fixed the report window alert when opening the report window and it already is opened. - Fixed the gap between last row created and the end of the window. - Fixed all tooltips bugs on Wallpaper Section on Options Panel.
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@@ -34,7 +34,7 @@ end
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_detalhes.instance_defaults = {
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--skin
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skin = "Default Skin",
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skin = "Minimalistic",
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--baseframe backdrop
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bg_alpha = 0.7,
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bg_r = 0.0941,
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@@ -67,7 +67,7 @@ _detalhes.instance_defaults = {
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--instance button info
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instancebutton_config = {size = {20, 16}, anchor = {2, 0}, highlight_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]], textcolor = {1, 1, 1, 1}, textsize = 11, textfont = "Friz Quadrata TT", textshadow = false},
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--close button info
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closebutton_config = {size = {18, 18}, anchor = {0, 0}, normal_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Up]], highlight_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]], pushed_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Down]]},
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closebutton_config = {size = {18, 18}, alpha = 1, anchor = {0, 0}, normal_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Up]], highlight_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]], pushed_texture = [[Interface\Buttons\UI-Panel-MinimizeButton-Down]]},
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--menus:
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--anchor store the anchor point of main menu
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menu_anchor = {5, 1, side = 1}, --mode segment attribute report on top position
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