Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown. - Added "Show 'Real Time' DPS" toggle to show real time dps while in combat. - Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps. - Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas. - Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
This commit is contained in:
+6
-2
@@ -1,6 +1,6 @@
|
||||
|
||||
|
||||
local dversion = 449
|
||||
local dversion = 450
|
||||
local major, minor = "DetailsFramework-1.0", dversion
|
||||
local DF, oldminor = LibStub:NewLibrary(major, minor)
|
||||
|
||||
@@ -40,7 +40,11 @@ DF.AuthorInfo = {
|
||||
}
|
||||
|
||||
function DF:Msg(msg, ...)
|
||||
print("|cFFFFFFAA" .. (self.__name or "FW Msg:") .. "|r ", msg, ...)
|
||||
print("|cFFFFFFAA" .. (self.__name or "Details!Framework:") .. "|r ", msg, ...)
|
||||
end
|
||||
|
||||
function DF:MsgWarning(msg, ...)
|
||||
print("|cFFFFFFAA" .. (self.__name or "Details!Framework") .. "|r |cFFFFAA00[Warning]|r", msg, ...)
|
||||
end
|
||||
|
||||
local PixelUtil = PixelUtil or DFPixelUtil
|
||||
|
||||
Reference in New Issue
Block a user